Pulp Hero
Two-fisted thrills and adventure in the world of the Twenties and Thirties!
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Unless the doc does something unexpected at today's oral surgery follow-up appointment, tonight's chat will be held as usual at 9:00 PM EST, 6:00 PM PST in the chat rooms! Come hear the latest news and talk Hero!
Last reply by Steve Long, -
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How could I add anything to the title really? http://www.johnjenkinsdesigns.com/28mmTWZ.htm
Last reply by fwcain, -
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I'm planning on running a Pulp game, but I haven't bought the book yet. I'm unsure about the best way to give players starting equipment, and am also unsure about appropriate costs for future equipment. Is this covered in the book? Or, do any of you have a useful system. Any help would be sweet.
Last reply by Adder, -
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First off, I'm at work and don't have my Pulp Hero book with me (Thanks, Kenn for that idea). Regardelss I've had a derth of good conversations on this forum recently so a question might stir something up. When did scientists first start using 'waldos'? I'm not talking about the robotic ones of course. What I'm really asking, when did the glass case with rubber gloves inside come to popularity within the American lab? Where would I search to find out?
Last reply by austenandrews, -
Anyone have a package deal for pirates?
Last reply by Play4Keeps, -
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I looked around here and didn't see any of these books mentioned so I thought I'd bring them to everyone's attention. Amazon recently took a good deal of my money for these and I'm looking forward to reading them. As I get time to read them I'll try to let you know how they are. Chinatown Death Cloud Peril - Paul Malmont: Malmont's debut thriller reads like pages torn from the pulp magazines to which it pays nostalgic homage. It's 1937, and the nation's two top pulp writers—William Gibson, author of novels featuring caped crime fighter "The Shadow," and Lester Dent, the creator of do-gooder hero Doc Savage—are trying to solve real-life mysteries that each hopes wi…
Last reply by The Monster, -
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I am currently in a semi-monthly pulp campaign run by a GM that has two separate player groups in the same world. Yesterday, we had a big game where the players from both groups played at the same time. We were in Ethiopia trying to get Haile Selassie safely out of the country. While trying to do so, we were strafed by an Italian aircraft. My Gadgeteer fired his Engine Stopping Ray and another player shot at the plane with a Thompson. I used some HERO Action Points and hit, stopping the engine cold. The other player also hit, doing further damage to the plane. Crash/Burn follows. Great teamwork! [We also had a sub-mission to gather intelligence on troop strength…
Last reply by Zane_Marlowe, -
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Just thought I'd post some of the characters from today's game.
Last reply by OddHat, -
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For the multimillionaire Batman or Shadow-esque avenger, we at Heroic Motors have decided to do our best to help you do your job as the light of civilization shines on this great new model year of 1953! First up, we have the Cadillac Vision. Unparalleled visibility is combined with rakish fins and protected tires for a truly one of a kind ride. Additionally, you'll be pampered by Cadillac's legendary luxury appointments. And new for 1953, we're even adding the unheard of safety addition of something we're calling "Seat belts" to keep you snuggly secure, no matter what travails your Vision might encounter. Maybe the Vision isn't for you though, a…
Last reply by JmOz, -
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Here is another mid-high end pulp character, that could with some modification fit in a lower-end pulp or Golden Age superhero game. Under the right circumstances, he might well find himself working alongside Der Schattenmann; under the wrong circumstances, opposing him. http://www.herocentral.net/herocentral/get/files/premium/Lumiere_v0.01.html [b]Lumiere - Philippe Bourguignon[/b] [b][u]VAL[/u] [u]CHA[/u] [u]Cost[/u] [u]Total[/u] [u]Roll[/u] [u]Notes[/u][/b] 15 STR 5 15 12- HTH Damage 3d6 END [3] 20 DEX 30 20 13- OCV 7 DCV 7 18 CON 16 18 13- 12 BODY 4 12 11- 13 INT 3 …
Last reply by OddHat, -
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Hero has been nominated in the following categories: Best Writing (Pulp Hero) Best Adversary/Monster Book (Masterminds and Madmen) (Yay, Rob!) Best Product (Pulp Hero) Fan's Choice Best Publisher (Hero Games) Congrrats also to Storn for being part of the team tghat did the interior art for the Mastermind Manual. It's a beautiful book. Biggest disappointment: no Keith nomination for the Pulp Hero maps.
Last reply by Flames, -
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I have before me fragments of Abdul Alhazred's unspeakable book, which I shall copy here to preserve them and to comment on my findings. These pages were taken from a copy of Olaus Wormius' forbidden translation of that text, written in the Low Latin. I have translated the passages as best I could, and hope to bring them here, to study and understand them. Can Man live forever? Is it possible? I find this passage particularly telling in this reguard. That is not dead which can eternal lie, And with strange aeons even death may die. These words were written by that mad Arab Abdul Alhazred, also known by some as Abd al-Azrad (the worshiper of the …
Last reply by st barbara, -
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I'm trying to figure out how to do the A-team in Hero. Pulp seems like the best genre considering how the show worked. My big problem is how to treat guns. The A-team didn't kill people, they shot at people. Would this be a PRE attack or some varient on STUN where the bad guys surrender when their damage ran out?
Last reply by Midas, -
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Here's a character that might fit in a mid-to-high-end pulp game. Or, alternatively, as a Golden Age superhuman, Dark Champions character, or lower-end pulp character, with a little adjustment to his background and/or power level. http://www.herocentral.net/herocentral/get/files/premium/DerShattemnann_v0.01.html [b]Der Shattenmann - James Black[/b] [b][u]VAL[/u] [u]CHA[/u] [u]Cost[/u] [u]Total[/u] [u]Roll[/u] [u]Notes[/u][/b] 20 STR 10 20 13- HTH Damage 4d6 END [4] 20 DEX 30 20 13- OCV 7 DCV 7 18 CON 16 18 13- 11 BODY 2 11 11- 13 INT 3 13 12- PER Roll 12- 13 …
Last reply by Zed-F, -
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You should watch this. http://www.scifi.com/amazingscrewonhead/
Last reply by freakboy6117, -
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A sample villain built using the new Speed Zone rules. I'll also post an example using a more traditional build. Also posted in the Champions section.
Last reply by OddHat, -
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errr, floating deck plans for the Queen Mary, they print up pretty nice at 8.5 x 14 http://www.sterling.rmplc.co.uk/visions/decks.html
Last reply by Narratio, -
I've been running accross this subject on a couple of occasions in my research of Hitler, the Thule Society and his obsession with the occult... Hitler And The Third Reich UFO's - VRIL SOCIETY Nazi UFOs? some of the "research" says that these projects were started in the mid 1930s
Last reply by st barbara, -
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Somebody might be interested in this page; mostly pictures, but there is a little gem: plans for the Type 2 U-Boat. http://www.paper-dragon.com/1939/vehicles.html
Last reply by shadowcat1313, -
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In a Pulp HERO campaign, how would you handle practicisoners of certaion psuedsicentific systems? Hypnoisis was a common theme in the pulps,. frequently used for nefarious purposes. There was also the infamous practice of having "monkey glands" implanted in one's body to increase the supply of testosterone. Complete and utter nonsense, but an alarming number of people believed it. Then there was the practice of phrenology, which was dying out but still had some followers. A lot of people were still convinced that you could determine a person's mental faculties and abilities by reading the "bulges" in their head. Finally, in a darker vein, there was the then…
Last reply by gojira, -
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To clarify matters, I don't mean 'serial' in the sense of the Republic serials. What I was looking for here was a discussion of serial (or 'legacy' if you prefer) string villains in your pulp games. That would be villains that continue in a 'string' or line built around a common set of equipment, powers, or theme but are not the literal same man, and may have different motivations. I wrote an example of this up for M&M where the villain was actually a series of different men wearing the same costume and using the powers it granted them at the behest of the suit's inventor, but it occurred to me that I'd never asked if anyone had done something like that. So.... …
Last reply by ThothAmon, -
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(Cross-posted from the StarHero list) http://www.merzo.net/ Is a website that's set up to show starships from TV, Fiction, and film in comparison to each other sizewise. While that's not a great deal of use to Pulp Hero GMs, it also features entries in the 10x to -2x range for the Hindenberg and several real-world skyscrapers that might well be useful.
Last reply by specks, -
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I have recently been loaned a "50 Mystery Movie Maga-Pack"; a collection of DVD's which mostly date from the 30's and 40's featuring such Pulp characters as "Bulldog Drummond". "Sherlock Holmes", "Dick Tracy", "Mr Moto" and even "Nancy Drew". I haven't got to it yet but one of the films seems to be a version of Wilkie Collins' classic "The Moonstone". Starring many well known actors such as Basil Rathbone, Ray Milland, Boris Karloff (playing a villain, of course in one of the films and a hero "Mr Wong" in another), Peter Lorre,Richard Basehart, Robert Young and Orson Wells. It is from "Payless" and while some of the films are scratchy, they make a great "period" resource…
Last reply by mraley, -
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Go to http://www.pulpfigures.com/new.php?custID=207341482321151545934 Behold the prototypes for Evil Hooded Minions. Then wipe the drool off your chin.
Last reply by Steve Long, -
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Here is a link to a post I made in the Dark Champions forum. It should work equally well for Pulp Hero though.
Last reply by Edsel,
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