Dark Champions
Modern-day action-adventure, including vigilante crimefighting, military action, law enforcement, espionage, and more!
1,225 topics in this forum
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Recently, I found a DVD of a late 1980's cartoon I used to love called C.O.P.S. Set in the near future, the title is an acronym for the "Central Organization of Police Specialists," a group of police officers culled from around the country, all specialists in one or more areas of policework, to help take down a gang of crooks led by the Edward G. Robinson-ish Big Boss. In watching the series, I suddenly realized that C.O.P.S. might be a good idea for a DC:TAS campaign. Below is a write-up of team leader B.P. "Bulletproof" Vess. Vess is an F.B.I. agent called into help the Empire City Police stop Big Boss's gang, but he's nearly killed while trying to stop them. But a …
Last reply by kahuna's bro, -
- 558 replies
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We're building out a new Urban Fantasy Monster Hunter campaign based in part on my old Demon Hunter: FBI setting from the Haymaker and EZHero days, and influenced heavily by the recent novel Monster Hunter International by Larry Correia. Here is the site: Here There Be Monsters. UPDATE: The site is fully fleshed out with Origins, custom Abilities and Powers such as Hex, Intervention, Invocation, Exorcism, and Supernatural Suppression, 40 sample starting characters across the five Origins of Believer, Mystic, Psychic, Innati, and Professional, 20+ NPCs (and growing), 3 "Vignette" adventures with character writes ups and plot-lines, and sundry other thin…
Last reply by Killer Shrike, -
- 1 reply
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Inspired by a certain recurring story coincidence in a favorite crime drama. Note that this only keeps the conversation going; actually making someone discuss what you want them to is up to you and your Interaction Skills. Actually, You Are Talking: Mind Control 5d6 (25 base points); Invisible Power Effects (inobvious power fully invisible, including to target, +1), Reduced Endurance (0 END, +1/2), Telepathic (+1/4), Trigger (triggered when someone insists they're not talking; activating trigger takes no time, trigger resets automatically, character does not control activation of personal Trigger, +3/4) (87 Active Points); Does Not Grant Mental Awareness (-1/4), No C…
Last reply by IndianaJoe3, -
Just in case fighting crime with a chainsaw wasn't enough.
Last reply by Narratio, -
- 4 replies
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It's been ages since I posted a character, and this one is a little out there.... T.V. Wiggles Player: NPC Val Char Cost 17 STR 7 13 DEX 9 15 CON 10 12 BODY 4 12 INT 2 12 EGO 4 15 PRE 5 12 COM 1 3 PD 0 3 ED 0 3 SPD 7 6 REC 0 40 END 5 35 STUN 6 6" RUN 0 2" SWIM 0 3" LEAP 0 Characteristics Cost: 60 Cost Power 24 Oriental Knockout Hold: Hand-To-Hand Attack +6d6, No Normal Defense (rigid neck armor or Lack of Weakness; +1) (60 Active Points); Hand-To-Hand Attack (-1/2), Limited Power Power loses about…
Last reply by kahuna's bro, -
- 6 replies
- 871 views
When running a Dark Champions campaign, many of the enemies are underworld crime bosses. So how many crime bosses are good to have? One "Kingpin" type that rules over the crime of the city like a monarch, or a multitude of bosses that each control a little piece of the underworld? Or something in between, like a small oligarchy of a few bosses? What do you prefer?
Last reply by kahuna's bro, -
- 0 replies
- 700 views
The Top 15 Crime Bosses of 2012. http://listverse.com/2012/06/05/top-15-crime-bosses-and-drug-lords-in-2012/
Last reply by Steve, -
- 7 replies
- 794 views
In the TV show Grimm, monsters are able to look like normal people until they manifest their true natures. Buffy:TVS had a similar thing going on with vampires. I've been wondering how to portray two things as game effects: the ability of monsters to pass as normal people, and the ability of some humans to either detect them or even see their true natures. "Hidden Monsters" is my working title for a campaign of hunters versus monsters that are able to disguise themselves as regular people. The most points-intense way I could think to portray this would be to give every "monster" race a Shape Shift ability that allows them to pass as human. Perhaps it shuts …
Last reply by Killer Shrike, -
- 35 replies
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I just got a copy of Hudson City Blues and was reading it. One of the first things it talks about is Getting "Dark Champions" and Justice, Not Law" as reference books. I have DC and "Hudson City the Urban Abyss", do I need Justice, Not Law also? What is Justice, Not Law? Thanks Bob
Last reply by socom242, -
- 2 replies
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Recently I've been on a kick for a more atmospheric roleplaying environment for my group. It has come to my attention that having things like appropriate music would do wonders and help keep attention to the game if applied correctly. Using the setting book Hudson City, I've come to wonder what songs would be appropriate. So far, however, I have a playlist that has 109 songs (as of 9/10/2010) in it. If anybody has suggestions as to what music would be appropriate for what I would call quintessential Dark Champions (like God intended) I'm all ears. I'll be regularly posting additions to the list as I deem necessary. Any help would be heavily appreciated.
Last reply by socom242, -
- 9 replies
- 567 views
Are there any somewhat/more in-depth rules for parachuting? I would adopt Spycraft 2.0's rules on them, but if something already exists for HERO 5e/6e, i'd rather take a look at that first...who knows, it may end up being what I need!
Last reply by socom242, -
- 4 replies
- 837 views
Putting together my games for Origins and I need a decent map of a waterfront warehouse. I've got the software to use even a halfway decent one as a baseline for a custom piece, but I need some inspiration.
Last reply by socom242, -
- 0 replies
- 542 views
Sets of six specialized Hexman Hero System 6th Edition 19mm dice are available just for you. Buy five! Buy ten! Impress your friends, humble your enemies! https://www.herogames.com/viewItem.htm?itemID=274295#
Last reply by Jason S.Walters, -
- 3 replies
- 519 views
Anyone have an idea of the russian martial art's movement, Systema? I need some suggestion for russian special agent....
Last reply by IndianaJoe3, -
- 2 replies
- 459 views
the title say it... Any good idea for this package deal? 95% of contractors are ex cop or ex soldier, so which package deal could be use to enhance their competences?
Last reply by kahuna's bro, -
- 4 replies
- 515 views
Nobuo Matsuri Player: Val Char Cost 16 STR 6 17 DEX 21 16 CON 12 12 BODY 4 10 INT 0 12 EGO 4 10 PRE 0 6 COM -2 8 PD 5 5 ED 2 5 SPD 23 6 REC 0 32 END 0 41 STUN 13 10" RUN 8 2" SWIM 0 6" LEAP 3 Characteristics Cost: 99 Cost Power 18 Ninjato: Killing Attack - Hand-To-Hand 1 1/2d6 (2d6+1 w/STR), Armor Piercing (+1/2) (37 Active Points); OAF (ninjato; -1) 30 Aerial Sickle Tornado: Killing Attack - Hand-To-Hand 2d6 (2 1/2d6 w/STR), Area Of Effect (One Hex; +1/2) (45 Active Points); IIF (any bladed object; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4) 38 Full Moon Finger: Killing Attack - Hand-To-Hand 3d…
Last reply by SKJAM!, -
- 6 replies
- 479 views
How do you represent the "Mark and Execute" ability in HERO 6th Edition?
Last reply by Thia Halmades, -
- 14 replies
- 569 views
One thing about Hero firearms I’ve never been thrilled with is the low ammo consumption rate. Even if you give every character Rapid Attack, it still usually takes several turns to empty a pistol magazine - which is neither realistic nor in genre. Dark Champions has several options (p195-7) for increasing the amount of lead thrown around, but I’ve never actually used any of them. So if you have, which ones did you use, and what did you like/dislike about them? Or what other tricks/house rules have you used to create a hail of projectiles? Did they have any noticeable effects on game balance? Thanks.
Last reply by Toadmaster, -
- 2 replies
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It's been way too long since I posted a character. Doll's suited for Danger International or Dark Champions. Doll Player: Takao Saito Val Char Cost 10 STR 0 11 DEX 3 10 CON 0 10 BODY 0 10 INT 0 13 EGO 6 13 PRE 3 12 COM 1 2 PD 0 2 ED 0 3 SPD 9 4 REC 0 20 END 0 20 STUN 0 6" RUN 0 2" SWIM 0 2" LEAP 0 Characteristics Cost: 22 Cost Power 1 Trained Detective: +1 PER with Normal Sight Powers Cost: 1 Cost Martial Arts Maneuver 5 Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove 4 Groin Shot: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND 5 Joint Break: 1/2 Phase, -1 OCV, -2 DCV, Grab On…
Last reply by kahuna's bro, -
- 11 replies
- 621 views
John Dunn: ex army pilot and ex special forces. Has martial arts skills as well as great strength. As leader of Team Black Eagle he is best known for his private war on the drug cartels. At 42 he realises he is getting older but being older doesnt stop him from going all out. Sherry Henson Dun: She is the only person to ever kick Johns butt. Her martial arts skills are far better then any one out there. With a double diomond black belt in Ti Kuan Doe she fights along side her husband. Her drive for fighting the cartels goes back to her sister Jena who is ex DEA and was presumed dead. Becky Johnson: The teams computer expert and goth girl she can hack into any s…
Last reply by BlackEagle, -
- 0 replies
- 414 views
-Carl-
Last reply by clsage, -
- 2 replies
- 399 views
the US Army 2013 Weapons Systems Catalog, its a free legit download in a 2 part pdf... its almost 96mb http://armyalt.va.newsmemory.com/wsh.php
Last reply by shadowcat1313, -
Modern Action Hero adventure seed-
by Guest Celt- 6 replies
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Headline emulates the pages of Alistair MacLean - Russian ship with 700 tons of gold ore missing
Last reply by Tom Carman, -
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We've lost all website order data from between the 8th and the 11th. I have some backup records, but they don't tell me everything I need to know. If you ordered during that time (even PDFs), please contact me at jason@herogames.com. I'll need to know what you ordered, what your shipping address is, and the last 4 digits of your credit card to verify your identity. Furthermore, all customers who have been inconvenienced by this data loss shall receive a set of six Hero Dice when that product becomes available in the near future. Thank you once again for your patience. “The Management”
Last reply by Jason S.Walters, -
- 0 replies
- 456 views
We've lost all website order data from between the 8th and the 11th. I have some backup records, but they don't tell me everything I need to know. If you ordered during that time (even PDFs), please contact me at jason@herogames.com. I'll need to know what you ordered, what your shipping address is, and the last 4 digits of your credit card to verify your identity. Furthermore, all customers who have been inconvenienced by this data loss shall receive a set of six Hero Dice when that product becomes available in the near future. Thank you once again for your patience. “The Management”
Last reply by Jason S.Walters,
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