Dark Champions
Modern-day action-adventure, including vigilante crimefighting, military action, law enforcement, espionage, and more!
1,225 topics in this forum
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- 2 replies
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Hi All Just starting 'brain'storming' for a low-powered DAC game. I'm looking to the great Hive-mind of the forums for ideas. I've not run out of ideas, but i'm just looking for suggestions that i may never consider. I've listed below some very basic ideas i have (all can be subject to change ) PC's built on 175 with 50 complications Using 6th Edition Based in England All players are part of Other Organizations but work for ?? (Not decided on name yet) Inspirations are Delta Green (No Cthulhu though) Torchwood (But more dark and grim) Conspiracy X (But less global) Thinking of weak or latent psi talents (not sure about this) Reverse engineered A…
Last reply by fbdaury, -
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- 212 views
Has anyone else watched the first few episodes of this show and what do you think of it so far? I kinda get the feeling that this type of a campaign would be better done in a Dark Champions The Animated Series game than in a straight-out Champions game. Anyone else agree and why or why not?
Last reply by RexMundi, -
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Hello. I'm designing a thermobaric bomb for the villain of my campaign. He is planning to use it in a hotel full of people and kill them all. Is really really a bad person, and as Ozymandias will say "is not an RKO villain whose plans can be stopped". So, the bomb... Wikipedia says about a thermobaric explosion: About the rules, I am thinking in four separate effects of the bomb (all with Area of Effect): 1) Energy based RKA (how much strong? 6d6 may be? more?) 2) Double Knockback on the objects affected by the above damage, some of them making holes throgh the walls of the building. 3) RKA only against walls (not people), as the "Blast …
Last reply by Jormonma, -
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The Paramount Group's Marauder mine-proof military vehicle was recently featured on Top Gear, where 7kg of plastic explosive detonated directly beneath failed to do more than dent the trim and blow out one tire. I thought it was interesting enough to make a conversion, especially with the various configurations on the website. HD character file is here. News article: http://www.dailymail.co.uk/news/article-2008398/Top-Gear-finds-worlds-unstoppable-vehicle.html Home page: http://www.paramountgroup.biz/en/products/land/marauder-mine-protected-vehicle Wikipedia: http://en.wikipedia.org/wiki/Marauder_%28vehicle%29
Last reply by Susano, -
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heres my take on the Marauder, and building on the work done previously\ PARAMOUNT MARAUDER Movement: Running: 20m / 40m Swimming: 5m / 10m Leaping: 4m Cost Powers END Construction 1 1) Hardened Steel: (Total: 1 Active Cost, 1 Real Cost) +1 BODY (Real Cost: 1) 0 5 2) Narrower Deep V Hull: (Total: 16 Active Cost, 5 Real Cost) Physical Damage Reduction, Resistant, 25% (15 Active Points); OIF Immobile (-1 1/2), Custom Modifier (only vs mines and hits to bottom of hull; -1) (Real Cost: 4) plus Swimming +1m (5m total) (1 Active Points); OIF Immobile (-1 1/2) (Real Cost: 1) Note: V Hull design channels explosion damage from below away from vehicl…
Last reply by shadowcat1313, -
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next in the series http://www.army-technology.com/projects/buffalo/ BUFFALO MINE CLEARANCE VEHICLE Val Char Cost Notes 5 Size 25 Length 3.17", Width 1.59", Area 5.04" Mass 3.2 ton KB -5 35 STR 0 Lift 3200.0kg; 7d6 14 DEX 0 OCV 5 DCV 2 16 BODY 0 15 DEF 0 3 SPD 0 Phases: 4, 8, 12 Total Characteristic Cost: 25 Movement: Running: 12" / 24" Swimming: 3" / 6" Leaping: 0" Cost Powers END Construction 4 1) Hardened Steel: (Total: 4 Active Cost, 4 Real Cost) +1 BODY (Real Cost: 1) plus +1 DEF (Real Cost: 3) 0 5 2) Boat Hull: (Total: 16 Active Cost, 5 Real Cost) Physical Damage Reduction, Resistant, 25% (15 Active Points…
Last reply by shadowcat1313, -
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interesting new design with a hybrid diesel-electric drive system http://www.army-technology.com/projects/shadow/ SHADOW RST-V RECON VEHICLE Val Char Cost Notes 4 Size 20 Length 2.52", Width 1.26", Area 3.17" Mass 1.6 ton KB -4 30 STR 0 Lift 1600.0kg; 6d6 16 DEX 0 OCV 5 DCV 3 15 BODY 0 9 DEF 0 4 SPD 0 Phases: 3, 6, 9, 12 Total Characteristic Cost: 20 Movement: Running: 16" / 32" Swimming: 2" / 4" Leaping: 0" Cost Powers END Construction 1 1) Aluminum : (Total: 1 Active Cost, 1 Real Cost) +1 BODY (Real Cost: 1) 0 11 2) Low Silhouette: Change Environment 1" radius (-2 to Sight Group PER Rolls, -2 to Radar PER Rol…
Last reply by shadowcat1313, -
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next in the series, this one and its variants are seeing a lot of use http://www.army-technology.com/projects/rg31mk5mineprotected/ RG 33 MRAP Val Char Cost Notes 6 Size 30 Length 4", Width 2", Area 8" Mass 6.4 ton KB -6 40 STR 0 Lift 6400.0kg; 8d6 14 DEX 0 OCV 5 DCV 1 17 BODY 0 13 DEF 0 3 SPD 0 Phases: 4, 8, 12 Total Characteristic Cost: 30 Movement: Running: 7" / 14" Swimming: 3" / 6" Leaping: 0" Cost Powers END Construction 4 1) Hardened Steel: (Total: 4 Active Cost, 4 Real Cost) +1 BODY (Real Cost: 1) plus +1 DEF (Real Cost: 3) 0 13 2) Armor Resistant to Machine Gun Fire: +10 DEF, Hardened (+1/4) (37 Active…
Last reply by shadowcat1313, -
- 4 replies
- 210 views
here we go again http://www.army-technology.com/projects/bushmaster/ BUSHMASTER INFANTRY MOBILITY VEHICLE Val Char Cost Notes 9 Size 45 Length 8", Width 4", Area 32" Mass 51.2 ton KB -9 55 STR 0 Lift 51.2tons; 11d6 16 DEX 0 OCV 5 DCV -1 20 BODY 0 18 DEF 0 4 SPD 0 Phases: 3, 6, 9, 12 Total Characteristic Cost: 45 Movement: Running: 10" / 40" Swimming: 3" / 6" Leaping: 0" Cost Powers END Construction 4 1) Monocoque all-welded steel hull: (Total: 4 Active Cost, 4 Real Cost) +1 BODY (Real Cost: 1) plus +1 DEF (Real Cost: 3) 0 5 2) Boat Hull: (Total: 16 Active Cost, 5 Real Cost) Physical Damage Reduction, Resistant,…
Last reply by L. Marcus, -
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first in a series inspired by the Marauder post http://www.army-technology.com/projects/rg41wheeledarmouredc/ RG-41 Val Char Cost Notes 6 Size 30 Length 8m, Width 4m, Height 4m, Volume 128m^3 Mass 6.4 ton, OCV +4, KB -6 40 STR 0 Lift 6400.0kg; 8d6 16 DEX 0 23 BODY 0 4 SPD -10 Phases: 3, 6, 9, 12 Total Characteristic Cost: 20 Movement: Running: 16m / 32m Swimming: 7m / 14m Leaping: 4m Cost Powers END Construction 2 1) Basic Hull Construction: Resistant Protection (2 PD/2 ED) (6 Active Points); OIF Immobile (-1 1/2), Ablative BODY Only (-1/2) 0 5 2) Semi-V Shaped Boat Hull: (Total: 16 Active Cost, 5 Real Cost) Phys…
Last reply by shadowcat1313, -
Car Fu
by Shadowsoul- 7 replies
- 194 views
Ok. Aside from just giving someone Combat Driving, how would you build Car Fu?
Last reply by dmjalund, -
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Now that we've sold through all of the pristine copies of Character Creation for HERO 6th Edition, we're making the copies whose covers were damaged in shipping available for the very low price of $19.99! Book: $19.99 Book+PDF Bundle: $29.99
Last reply by Secret Master, -
- 1 reply
- 170 views
Last reply by CptPatriot, -
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- 137 views
I read this last month, and now I seriously want to make a Dark Champions game out of it! Corporate espionage, guerrilla wars, boardroom politics, media manipulation and road rage... looks like an excellent choice for Seared Champions! (see my sig)
Last reply by Xavier Onassiss, -
- 8 replies
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Hi! Homeless people are vanishing and the culprits are a devil-worshipper in need of victims for a human sacrifice and a scientist who needs test subjects. They don't know each other and are in no way connected. The scientist is probably paying someone working at a homeless shelter to choose suitable victims and has them abducted by criminals or a street gang. I don't know yet how the devil-worshipper finds his victims. What clues will lead the PCs to both criminals? Thanks for your input!
Last reply by Bolon, -
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- 609 views
'Ello Heroes! So, after a long absence from GM'ing, I am running a Dark Champions Game. Well it is really a modern, low power Champs game with... Aw heck it is a big old smorgage board of game elements. Anywho, I have not run, and hence written, anything long enough that my old links and sources are now dead and defunked. I am looking for a map of a secret, underground military base with high tech labs and junk. I could do it myself, but invariably I miss something like bathrooms and I get caught with my pants down. Something no GM likes. I was hoping someone out there might now a good source for modern maps and floor plans I could use in general,…
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neat little modular robot, thats seeing a lot of use TALON UGV Val Char Cost Notes 0 Size 0 Length 2m, Width 1m, Height 1m, Volume 2m^3 Mass 100 kg, OCV +0, KB 0 10 STR 0 Lift 100.0kg; 2d6 10 DEX 0 10 BODY 0 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: -9 Movement: Running: 12m / 24m Swimming: 2m / 4m Leaping: 0m Cost Powers END Power System 3 1) Battery Pack: Endurance Reserve (5 END, 1 REC) Reserve: (4 Active Points); OAF Bulky (-1 1/2) Note: The system runs off AC power, lithium batteries or Singars rechargeable batteries. 0 Movement System 4 1) Basic Tracked Movement: Ground Movement +12m (12m total)…
Last reply by shadowcat1313, -
- 35 replies
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While I was outfitting some gangers from the HSEG, I noticed the sawed off shotgun. It's an Autofire 2 Area of Effect 16m Cone +1 Stun Multiple No Range Reduced by Range Reduced Penetration 2.5d6 RKA. While the autofire 2 makes sense since it's a double barreled shotgun, I'm wondering if the conic part might be too much from a gameplay or realism standpoint. Basically it means that out from 8m, it's a 2.5d6 RKA. Out to 16m, it's a 2d6+1 RKA. This seems high for the amount of area that is covered. If you had 8-16 guys (depending on the size of your hex) standing next to each other 16m away you'll hit all of them with a 2d6+1 RKA. This seems a tad much for a …
Last reply by Ragitsu, -
- 9 replies
- 183 views
How realistic is it for this to happen?
Last reply by freakboy6117, -
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I figure this is the best place to ask. In the 80s TV shows and movies showed gangsters, drug dealers, and assorted powerful criminal types lounging around a pool with a dozen or so women in bikinis sunning themselves, swimming, and lounging around. So who hired them? Was there an application? Do they get a salary with benefits? Was there a sheet on the bulletin board at a strip club? "Wanted, attractive women 18-24 to sit around pool and make boss feel important despite being on his 3rd by-pass surgery and needing heart medication. Non-disclosure agreement mandatory. Good pay. Dental and cosmetic surgery covered. No law enforcement or brunettes. Equal Opportunity Em…
Last reply by Lucius, -
- 5 replies
- 286 views
This is an idea inspired by a proposed Fantasy HERO magic system, Spirit of the Century, and a little bit by Mutants & Masterminds. Basically, what if Super Skills that require Skill Rolls could be performed as functions of appropriate, corresponding Skills at the appropriate penalties? The obvious problem is that it would undercut those that it removes most incentive to actually buy Super Skills. I think that I have some solutions to that natural result. 1) Each attempt at a Super Skill "Stunt" costs 1 Herioc Action Point (or more perhaps). 2) As the Super Skills become functions of particular Skills, they are made at the appropriate penalty based o…
Last reply by ghost-angel, -
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- 175 views
Hero System Equipment Guide now in stock Steven S. Long Bill Keyes 1-978-58366-133-8 DOJHERO1007 352 Pages PDF: $22.99 PRINT: $34.99 BUNDLE: $43.49 The HERO System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment — the sorts of weapons and devices characters might carry themselves on their adventures.
Last reply by Secret Master, -
- 8 replies
- 199 views
snicker... http://www.facebook.com/home.php?#!/photo.php?fbid=10150167041851578&set=a.10150164511906578.347907.222796286577&theater
Last reply by Escafarc, -
- 42 replies
- 1.3k views
Yow.... http://www.pfeifer-waffen.at/cms/html/index.php?module=htmlpages&func=display&pid=32 at 16,000 a copy not exactly a saturday night special
Last reply by gewing, -
- 0 replies
- 234 views
There is a "400" club in pro football, for the elite who can bench press that many pounds. Of course STR 15 is 110% of that. Most real life martial artists can't bench press 400 pounds, let alone 440. I don't consider martial arts being cited in your Background as sufficient to explain world class strength per se, though an internal style is a good start... It would be funny to have a Power Build like this- +15 STR only vs. those with inadequate written explanation of their world class (15+) STR. What would that Limitation be worth in your Hero System game?
Last reply by GhostDancer,
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