Champions
Superpowered Roleplaying from the worlds of the comics!
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- DC Comics
- By Rich McGee,
16,501 topics in this forum
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The beginning......? 1 2
by Guest WhammeWhamme- 45 replies
- 539 views
The VIPER thread, and the rediscovery of a paragraph of mad scribblings on ideas for a campaign brought an idea I once had to the forefront of my mind. Okay, first things first. I don't get to have a FTF group 'cause are scarce round here... Although if this idea doesn't have PBeM opportunity I might just have to try new avenues. So, anyway... What do people think of this campaign premise: One day, the world changed. A massive alien ship enters the solar system, and lands itself in orbit directly over a certain small island nation... Before there's time for any significant action, an opaque forcefield dome completely cuts it off from the outside w…
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- 49 replies
- 403 views
The subject may be a bit inaccurate, but it's as close as I can come up with. The topic/question: Have any of you ever used any of the variety of real-life pop-culture icons against your PCs? In the old Strike Force (I think), there was a loopy villain called The Producer who created robotic versions of movie characters and sent them out to cause trouble. My own take on this was 'The Cartoonist', who had magic paintbrushes that could create anything he painted, and bring it to life ... thus, he drew cartoon characters and used them to bedevil people. Sometimes classic Looney Tunes, sometimes action cartoons. The crowning achievement for me, though, I think wo…
Last reply by CrosshairCollie, -
- 2 replies
- 55 views
It is o45 am and I had some questions that would not leave my mind alone. I will post two here and hope it is enough. Will post other later. 1) How can one summon a fire? 2) Can an animate fire ability be a Summon slavishly loyal fire elemental or use Images to sight and touch? Hey. the pressure has lessened. I can go to sleep now.
Last reply by Lemur866, -
- 21 replies
- 92 views
I have a mentalist that has some extra speed only for using mental powers. I'm guessing at a value for the limitation at -1/2, since the character can't move, dodge/block, recover, or use any non-mental powers or attacks on those phases. Does that sound about right? Is there any reason I should/shouldn't make it non-persistent SPD as well? (Leaving character conception aside for the moment.)
Last reply by Zed-F, -
- 20 replies
- 104 views
AIR RAIDERVal Char Cost Roll Notes 15 STR 5 12- Lift: 200 Kg; 3d6 [1] 18 DEX 24 13- OCV: 6 /DCV: 6 14 CON 8 12- 10 BODY 0 11- 16 INT 6 12- PER roll: 12- 12 EGO 4 11- ECV: 4 15 PRE 5 12- PRE Attack: 3d6 12 COM 1 11- 5 PD 2 Total: 14 PD (9 rPD) 5 ED 2 Total: 14 ED (9 rED) 4 (5) SPD 12 Phases: 3, 6, 9, 12 (3, 5, 8, 10, 12) 6 REC 0 30 END 1 25 STUN 0 Total Characteristics Cost: 66 Cost Rocket Pack END 19 Rocket Pack: Flight 30 x8 NCM, 1 Continuing Fuel Charge (easily-obtained fuel; 6 Hours; +0), OIF (-1/2), Restrainable (-1/2), Side Effects (KA 2d6, 7 Line behind exhaust, automatically occurs when Flight is in use, only affects environment around character…
Last reply by Talon, -
How To Severely Infuriate Both Mechanon And Your GM 1 2
by Guest zarglif69- 35 replies
- 151 views
Step 1: When you make a character, give it Radio Sense with Analyze and Transmit. 2: Fight Mechanon and defeat him. When his head seperates from his body, make a Perception roll against the self-destruct signal. 3: Next time you fight Mechanon, use Transmit to duplicate his self-destruct signal, and watch him BURN!!!! 4: repeat as desired, or until GM teleports you to center of the Earth or something.
Last reply by J4y, -
- 7 replies
- 42 views
http://www.champions-vs-sas.com/
Last reply by Tom McCarthy, -
WAAHHHH!
by Guest Keneton- 3 replies
- 36 views
My link to Unearthed Mechana is not up! I wanted to share!!! Waaaaaahhhhhh! Anyways, when it does go up, I will be available to GM's with questions about the game so that you can enjoy the fun in Millennium City!
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- 0 replies
- 63 views
Ben recently posted the latest update to the Rules FAQ. The various PDFs and what-all have not yet been updated. If you have any questions, please post 'em in the "Company Questions" thread of the same name.
Last reply by Steve Long, -
- 0 replies
- 58 views
Just a quick note to let the Digital Hero subscribers know that we've just made two manuscripts available for playtesting: Monsters, Minions, And Marauders, our FH monsters book, and Sidekick, our "HERO System teaching tool" cut-down, simplified version of the HERO System rules (75% less text than other leading brands! ). If you have any questions or comments, please post them in the "Company Questions" thread of the same name.
Last reply by Steve Long, -
- 14 replies
- 96 views
I am currently working on a wristwatch type gadget: What powers can you think of for it? It currently has a number of talents and enhanced senses
Last reply by Enforcer84, -
- 5 replies
- 37 views
One of my players wants to play a charector who wants to be able to make things ,including himself, grow by touching them with one hand and and shrink by touching them with the other. The effect on himself would only effect a body part. For example he could touch one arm,leg or whatever and it would grow muscular and large, be super strong and the other hand would return it to normal. Im not sure how to handle partial growth, or should I be thinking str for arms, running and superleap for the legs. And the effect on other items get even more confusing. Any suggestions?
Last reply by OddHat, -
- 9 replies
- 123 views
Warning long explanation ahead! In my high-powered champiions campaign, superpowers are made possible by a tear in space/time, a rift. This rift alters reality, making superpowers possible. Now, there are places where reality is weak and transdimensional energy leaks thru sometimes. This is what allowed low powered supers before the opening of the rift in the mid 80's. Now due to the presence of the rift those areas are no longer weak. The rift was caused by a military experiment to make power armor that would use a nuclear explosion as a power source. It worked in all of the trials. So they had a big showing for a bunch of Military brass. WHen they set the bomb of …
Last reply by Asperion, -
- 2 replies
- 62 views
Hovering robotic cameras (say 3) that follow the character and record him for later playback? I originally though Images, but the Clairisentience power retrocognition-only looked doable, but then I saw Eiditic Memory which is Clairisentience with a TON of shortcuts on it to make it cheaper (it looks like it's 20 pts with -3 in modifieries, with all those senses it should be at least 60 pts with -3 modifiers if bought normally.)
Last reply by Talon, -
- 6 replies
- 49 views
Is Defender's EMP pulse power useful against automatons and or comupter systems? If so which point total should it be compared to? Focused EMP Pulse: Dispel Any Electrical Power 16d6, Expanded Effect One At A Time (+1/4) (60 Active Points) (uses END Reserve) It seems that most systems that get shut down can just be restarted on the victim's next phase unless there is an extra time limitation associated.
Last reply by GreyGuardian, -
- 3 replies
- 36 views
Do the adventures in Champions Battlegrounds fit together as a Campaign? Not necessarily all making a coherant whole, but could one group of characters go through them all without any of them being too jarring in style or content?
Last reply by Steve Long, -
- 33 replies
- 123 views
I am a long long time gamer played my first game of basic DnD in 79 at the age of 5. Been through most of the games... spent a decade with ADnD a decade with WoD and a bunch of champions mixed in. After a 3 year hiatus due to moving away from my gaming troupe, I have decided to get back into PnP gaming. MMORPGs and the like on computers and consoles are just huge disappointing wastes of time. I want the meat and potatoes of RPGs... roleplaying. So i am here to kinda get up to speed with what everyone is playing and how 5th edition looks? I love the Hero system and Champions is definitely the game i want to play right now. My only hang up is the lack o…
Last reply by Trebuchet, -
- 13 replies
- 80 views
Arandmoor_Keet says, Next Up: A secluded pad! That's right...gimme an exotic base! I know someone is up to the challenge.
Last reply by zornwil, -
- 16 replies
- 55 views
So after helping several of my players (who are all new to Champions) write up their characters with no problems, one of them finally stumped me. Basically, he wants a few minor gadgets that I am not sure how to write up. They are: - A remote control camera he can attach to a wall or something and be able to see what it sees - A tracking device he can attach to villains, vehicles, etc... - A device to trick key card readers (remember that scene in Terminator 2 when young John Connors gets money from the ATM machine?) Thoughts? Any and all help is, as usual, appreciated. Chris
Last reply by Zed-F, -
- 2 replies
- 35 views
I am trying to create a ball lightning effect for one of my characters. I want the lightning to be able to act independently of the character to a limited degree (e.g. guard a location, etc.) Currently I am treating this as a summon automaton, whose main powers are desolidification and a (small) affects solids damage shield. The damage shield also has a side effect such that if it is used against a well-grounded target, the ball lightning explodes for extra damage (but destroying the ball lightning.) Another possibility would be to use an attack power to do the job. The problem is, in order for it to work the way I envision it, I would have to buy it as a 0 END …
Last reply by Zed-F, -
- 8 replies
- 69 views
Im wondering how it would be possible to make a voodoo doll in the hero system. You would need a personal item of the target like a lock of hair or a favorite comb. This would then be used in the magical ritual to construct the wax doll. After that, damage (or whatever you choose to do to the doll) could be applied to the target, even if they are half a world away. I realise that this is powerful but it is a common staple of some types of magical fantasy. I must admit Im stumped as to how it could be modeled in Hero. Ideas anyone?
Last reply by Zed-F, -
- 0 replies
- 55 views
... but it's not what you think! Check it out! http://www.herogames.com/forums/showthread.php?s=&threadid=7325
Last reply by Ben Seeman, -
- 14 replies
- 54 views
Just wanted to let everyone know that our first new book in the Hero Plus line of e-books, Shades Of Black, is now available in the E-Books section of the Online Store! SOB, written by our own Allen Thomas, is a Champions adventure that pits the character against the evil Black Paladin and his followers. In addition to over 80 pages of text, the adventure has numerous maps (including a completely mapped out haunted mansion!) and three new villains. All this can be yours for a mere $12 -- so don't delay, order today!
Last reply by BenKimball, -
- 24 replies
- 125 views
I am running a stupidly ambitious champions campaign. The setting is dark, emerging powers set in 1980s New York. The flavour is x-filesish. The modus operandi is newspaper articles - ie I write lots of newspaper articles containing weirdness which the players can investiagte (or not). Some are links to long term plots, some one offs, some red herrings, some are mundane news articles to complete the newspaper page. You get the idea. Speed is slow - ie each session covers a couple of days of game play, so I have to write a couple of days' worth of news stories every month (our game interval) - generally about 4-6 new/follow up stories each day (a number of which are now ge…
Last reply by zornwil, -
- 1 reply
- 65 views
I was just looking at Champions Universe when something amusing occurred to me. The chapter on the history of superhumans begins on page 6 with a picture apparently showing three different superhuman time periods. Golden Age (WW II) Modern Era Galactic Champions (I'm assuming) What occurred to me is that the hero (?) in the Galactic Champions scene has a chest emblem that looks maybe sort of Fox-ish, sort of Bat-ish. Makes you wonder.
Last reply by Space Cadet,
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