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Quote of the Week from my gaming group...


Darren Watts

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Re: Quote of the Week from my gaming group...

 

Likely the expressions being looked for when 'Geneva Convention' is used is "Non-NATO-Approved."

 

Which is indeed a description of ballistic weapons which are big enough and powerful enough that using them to specifically target human beings is not approved by NATO.

 

Thermite rounds, explosive rounds, rounds with certain radioactive materials, toxins or bioagents, cable rounds, chain rounds, etc. all enjoy this category, too.

 

I don't know anything about how the laws apply to using these particular things, other than of course I'm disinclined to use them myself and would be annoyed if anyone used them at me.

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Re: Quote of the Week from my gaming group...

 

BACK ON TOPIC!

 

In last nights Shadowrun game, our team was involved in a car chase, us in a van, and 18 guys packed into 3, old-model Ford Americars. So, while there is some fire exchanged my, street shaman (Jackie) lobs stun spells, quickly putting the opposing drivers into unconsciousness. Afterwards, the street samurai (Johnny, who was packing an assault rifle with underbarrel grenade launcher during the fight) decides to question Jackie on his tactics.

 

Johnny: Uh, you didn't have to kill them you know.

Jackie: I used non-lethal force.

Johnny: What?

Jackie: I only used non-lethal force.

Johnny: Three crashed cars would beg to differ.

Jackie: It's not my fault that they were driving whilst tired.

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Re: Quote of the Week from my gaming group...

 

The Setup: Traveller game (Firefly-esque on the Solomani Rim just five years after the end of the Solomani Rim War -- the Impies are the bad guys in this game). Our Heroes, Shep and Nero, are making their first look over a starship they've obtained and are attempting to salvage. Rav is on the lamb from the local authorities and has been hiding out in the starship's hull for a few days. The ship has been here for years, so critters have been living in it as well...

 

Nero (stepping through a convenient hull breach): I found a way in. Watch your step.

Shep (following): Seven Sisters, it stinks in here! What died? (Blows Dexterity Check, steps in something) Aww, man! I just bought these shoes, too!

Nero: Told you to watch your step.

Rav (chambering a round in his pump shotgun): That's good advice. You SHOULD watch your step around here. Here's another good bit of advice -- keep your hands where I can see 'em.

Nero: Easy, friend. We don't want any trouble.

Rav: Who's "we"?

Shep: I'm Shep, and I'm the owner of the ship your trespassing on. (indicating Nero) Nero is my partner. Who are you?

Rav: My name's Rav, from Starship Pest Control Services.

Nero: If you weren't pointing a shotgun at me, I'd critique your work.

Rav: Well, fallout, kid -- I can only eat so many of them at a time...

 

Matt "Old-school-goodness" Frisbee

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Re: Quote of the Week from my gaming group...

 

Regardless' date=' the end effect of hydrodynamic shock on a person is that the big mean bullet goes in a small hole on one side and goes out the other in a big gorey, oozey, frying-pan size hole in the other and leaves behind a thick paste that used to be internal organs.[/quote']

 

I am strongly reminded of a recent 'Mythbusters', where they (unsuccessfully) tried to detonate medicinal nitro-glycerine. As the finale, they acquired some very NON-medicinal nitro glycerine, then implanted this into the chest of a ballistics-gel dummy out on the police bomb-range they regularly use.

 

The explosive was then set off. The slow-mo footage of the results is both spectacular and horrific (dummy totally totalled, needless to say!).

 

Darned good illustration of hydrodynamic / hydrostatic shock, I think.

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Re: Quote of the Week from my gaming group...

 

The Setup: Traveller game (Firefly-esque on the Solomani Rim just five years after the end of the Solomani Rim War -- the Impies are the bad guys in this game). Our Heroes, Shep and Nero, are making their first look over a starship they've obtained and are attempting to salvage. Rav is on the lamb from the local authorities and has been hiding out in the starship's hull for a few days. The ship has been here for years, so critters have been living in it as well...

 

Nero (stepping through a convenient hull breach): I found a way in. Watch your step.

Shep (following): Seven Sisters, it stinks in here! What died? (Blows Dexterity Check, steps in something) Aww, man! I just bought these shoes, too!

Nero: Told you to watch your step.

Rav (chambering a round in his pump shotgun): That's good advice. You SHOULD watch your step around here. Here's another good bit of advice -- keep your hands where I can see 'em.

Nero: Easy, friend. We don't want any trouble.

Rav: Who's "we"?

Shep: I'm Shep, and I'm the owner of the ship your trespassing on. (indicating Nero) Nero is my partner. Who are you?

Rav: My name's Rav, from Starship Pest Control Services.

Nero: If you weren't pointing a shotgun at me, I'd critique your work.

Rav: Well, fallout, kid -- I can only eat so many of them at a time...

 

Matt "Old-school-goodness" Frisbee

Y'know... I'd worry about him a little bit.

 

First, about whether or not he was inclined to use that shotgun too quickly.

 

Second, about whether or not there was a banjo anywhere nearby.... :help:

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Re: Quote of the Week from my gaming group...

 

Pun Warning!

 

(This pun is assisted by having a certain Peter Gabriel song from the early 80s stuck in your head when saying it)

***********

 

So, we're playing D&D, fighting Savage Monkeys and discussing mid-fight tactics. It's my turn and I'm told:

 

"Flank the Monkey!"

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Re: Quote of the Week from my gaming group...

 

Pun Warning!

 

(This pun is assisted by having a certain Peter Gabriel song from the early 80s stuck in your head when saying it)

***********

 

So, we're playing D&D, fighting Savage Monkeys and discussing mid-fight tactics. It's my turn and I'm told:

 

"Flank the Monkey!"

 

**SLEDGEHAMMER**

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Re: Quote of the Week from my gaming group...

 

From the last session of my Traveller Hero campaign:

 

GM (Me) describing a breakaway Sword Worlders religious colony: "They're like Amish Nazis."

 

Lupo, after successfully using his Vargr senses to scope out a sniper hidden in the snow and opening up on full autofire: "Shoot at my tracer rounds!"

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Re: Quote of the Week from my gaming group...

 

Session 14 of Vendetta Rhapsody

 

Blitzkrieg is about to square off against Tsunami of the "Unnatural Disasters."

Jay (OOC): "Activate clones."

 

This leads to the following:

 

Ross (OOC): "What's your next character concept?"

Robert: "Bloodstain on a wall."

 

And...

 

Michael: *points at Blitzkrieg* "Ice powers..." *points at Lightning Takeshi* ..."summons storms, and they are fighting someone named 'Tsunami.' This will not end well."

 

Blitzkrieg: "Hah! Panzers tickle more than that!"

Michael (OOC): "Great, now you'll meet a guy named 'Panzer.'"

 

The battle has begun! Blitzkrieg Teleports, while Full Metal Jacket and Technicality Leap in action (literally) .

Lightning Takeshi: "I light a cigarette and start walking."

 

Jay: "Doc Quantum is going to grow to full height and bash his way out of the building."

Michael: "Is your battle cry 'Hey, Kool-aid!'?"

 

Doc Quantum tries to save Koyotie from a collapsing building.

Jay: "9 BODY on a 14d6 STR check."

Michael: "You suck as a rescue."

 

Technicality gets ready to thrown down: "I forecast an ass-whupping followed by a 100% chance of pain."

 

Michael manages to get the Animal Man action figure being used to represent the 50' tall Doc Quantum set so it won't fall over on the map: "Look, he sits up now."

Ross: "All he needs is a TV dinner."

 

Grady (the GM) on the 50' tall Doc Quantum: "Giant-sized man-thing is no longer your friend."

 

Richter: "Is that supposed to hurt?"

Full Metal Jacket: "Not yet."

 

Technicality to someone she hit with a Flash versus hearing: "I know you can't hear me, but I'm telling you goodbye."

 

Nestor: "Someone get me an umbrella, it's raining bad guys."

 

GM: "Blitzkrieg sighted in Los Alamos."

Jay: "Hailstones the size of people fall."

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Re: Quote of the Week from my gaming group...

 

Here are quotes from a couple of sessions of the Legends Born D&D game

 

-----------------

 

Baron Blaine: Everyone is entitkled to state their point of view, in my domain.

 

Mutarra (under her breath): But the minute you cross the border, his men are RIGHT on us!

 

-------------

 

Mutarra: This conversation has gone awry. I have knives to sharpen.

 

GreenJack *turns to Ruuna*: Id get a head start, if I were you.

 

Ruuna: At least she isnt sharpening her mace!

 

Hekasherat: It started out as a mace. now its a knife!

 

-------------

 

Ruuna (OOC): My Will Save is 24 to seem "interested"

 

-------------

 

Ruuna (OOC): Its a mad, mad, mad, mad, mad, mad real estate market!

 

------------

 

Mutarra *looking at her friends cavorting and dancing*: If something attacks us right now, how do I explain their deaths to Imet?

 

-----------

 

Greenleaf (OOC): Upside-down kitty is cuuuuute! (Even when you know hes the Anti-Christ)

 

---------------

 

Lord Elizar: Tel me tales of your people, to the North.

 

Ruuna: Ok. But for this to work, everyone needs to sit on some ice :D

 

------------------

 

Ruuna: Wizards have at their disposal an array of vast cosmic powers. A soldier has far fewer options; in fact, the best option is to make a lot of holes in the guy with vast cosmic power!

 

-------------------

 

GM: These guys come riding in and attack you [rolls dice] They all miss you.

 

Mutarra: Im going to miss them too, here in a minute :sneaky:

 

----------------

 

Mutarra: Now hes just a pink and squishy guy, facing an angry Amazon with a Valkyrie balloon

 

------------------

 

Imet Toth (OOC): Ill just sit over here, eating my cod piece.

 

--------------

 

Astra (OOC): Ian, you need to meet Landon, and vice-versa, because right now youre still "mythical" to each other.

 

GM : Like how Melanie was Jacobs "mythical" girlfriend for six months, till I met her?

 

Imet (OOC): Autumn, do you know the "Mount" spell?

 

Kethri (OOC): Speaking of "mythical girlfriends"...

 

-------------------

 

GM: Ok, now its the turn of the Mummy wave...

 

PC's: *All groan like mummies and slowly do The Wave*

 

---------------------

 

[The party is in another world, and being swarmed by Incarnum zombies]

 

Gwynnifer: Begone, foul creatures! The Green knights of Albia shall never fade from this world!

Astra (quietly): Which is odd, since weve never been here before...

 

------------

 

Kethri (OOC): Why arent you answering the frikkin' phone!

 

Imet (OOC): Im busy killing Undead!:cool:

 

----------------

 

Imet (OOC): I summon my special Paladin Mount. I wonder what it is, here.

 

GM: Hmmm......

 

Astra (OOC): The GM is now plunged headlong into Metaphysics 101

 

GM: All right....I know what will happen...

 

Kethri (OOC): -"Im just not going to tell you!"

 

-----------------

 

GM: The ten huge, reptilian beasts all have thick, scaly hide, and large serrated crystalline horns crackling with blue Incarnum energy. *Places evil-looking mutant Rhino figures on the board*

 

Autumn: They look...unfriendly.

 

Kethri: You really are the mistress of overstatement ;P

 

---------------

 

Kethri (OOC): Is the creature Evil?

 

GM: Hmm....Ehhh....Yeah, f**k it, why not?

 

--------------

 

Kethri (OOC): How are Rosenhire and Guildenserf?

 

------------

 

Imet (OOC): So, what comes out of the Alter of peach Nehi?

 

-------------

 

Astra (OOC): You ended up dead AND insane? Thats the trifecta, for Call of Cthulhu ;D

 

------------

 

Imet [to the Giant Wraiths]: YOU HAVE OFFENDED TOO MANY GODS!

 

Kethri (quietly): Even one's pretty bad!

 

Imet: * Disrupts/slays 3 Giant Wraiths in one frenzied Round*

 

Seth: So...do you think he plans this stuff in advance? Or just makes it up as he goes? :nonp:

 

--------------------

 

GM: Kethri, its your move.

 

Kethri *rolls dice*: Move along. Nothing to see here....:help:

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Re: Quote of the Week from my gaming group...

 

From this week's Faery's Tale game.

 

I'm playing Jaxx the Fierce, a faery known for being... well... an idiot. ;)

Wilkin: We should go to the witch's tower... unless there's a better option?

Jaxx: Nope. That sounds like the best plan!

Wilkin: Oy. There must be a better option...

 

Jack (of "...and the beanstalk" fame) is stuck in a room with the witch, Cinderella, and Rapunzel.

Flynn: Jack is either in a world of trouble... or is about to live the porn-star dream.

 

Wilkin: What's the witch doing now?

Jaxx: She's putting up the girl's hair.

Wilkin: How barber-ous. :lol:

 

Wilkin: Jaxx, what are you trying to do? Attract the witch's attention??? ...oh, wait. Nevermind. That was a dumb question, wasn't it?

 

The witch spots my character, who was flying around the tower in bird-shape, and she roasts him with a bolt of lightning. He falls to the ground, stunned.

Jaxx: Mmmmm... I smell delicious! What did she use, a honey marinade?

 

Wilkin: There's a fine line between enamored suitor and creepy stalker.

 

Better without context:

Jaxx: Hurry up! We're running out of body parts to chop off!

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Re: Quote of the Week from my gaming group...

 

Setup: The Firefly-esque Traveller game from my previous post. Our characters, desperate to avoid the Imperial authorities looking for their wrecked ship and its contraband cargo, jury rig a set of gravitic lifters to it so it can be moved to a better hiding place at a nearby strip mine. Problem with most jury rig jobs, of course, is that they only work for so long...

 

Shep (Pilot): We're moving! We're moving!

Rav (Passenger): I kinda wish we *urp* weren't. Any way you can steady this thing before I lose my lunch?

Nero (Engineer): Gorram reactor control program is only working intermittently -- that's why she's riding like a six bit whore!

*Ship pitches nose down violently, the final straw for Rav's stomach as he becomes violently airsick*

Shep (to Rav): Hey, watch my shoes!

Nero: Go barf on the Engineering deck -- fallout, it might ballast out this heap!

 

Matt "Old-School-gamer" Frisbee

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Re: Quote of the Week from my gaming group...

 

From this week's Faery's Tale game.

 

I'm playing Jaxx the Fierce, a faery known for being... well... an idiot. ;)

Wilkin: We should go to the witch's tower... unless there's a better option?

Jaxx: Nope. That sounds like the best plan!

Wilkin: Oy. There must be a better option...

 

Jack (of "...and the beanstalk" fame) is stuck in a room with the witch, Cinderella, and Rapunzel.

Flynn: Jack is either in a world of trouble... or is about to live the porn-star dream.

 

Wilkin: What's the witch doing now?

Jaxx: She's putting up the girl's hair.

Wilkin: How barber-ous. :lol:

 

Wilkin: Jaxx, what are you trying to do? Attract the witch's attention??? ...oh, wait. Nevermind. That was a dumb question, wasn't it?

 

The witch spots my character, who was flying around the tower in bird-shape, and she roasts him with a bolt of lightning. He falls to the ground, stunned.

Jaxx: Mmmmm... I smell delicious! What did she use, a honey marinade?

 

Wilkin: There's a fine line between enamored suitor and creepy stalker.

 

Better without context:

Jaxx: Hurry up! We're running out of body parts to chop off!

I so want to play in this game! :rofl:

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Re: Quote of the Week from my gaming group...

 

Quotes from Tacticon 2007:

 

First, a few from my Champions games. The Heroes have been dumped in the Norse Mythology section of Faerie. (Scenario partly recycled from a previously-quoted adventure with my home campaign.)

 

In mid-blizzard, Force Majeure (who has LS: Intense Cold) offers to comfort the lovely Magnetica (who doesn’t, and is wishing her costume were a bit less skimpy).

Force Majeure: “Ah, Magnetica, stand close to me; I will extend my force field to keep you warm.”

GM: “It doesn’t actually work that way.”

Force Majeure: (OOC) “Shhhh!”

 

The heroes reach the hall of Thrym, King of the Frost Giants.

GM: “The twin doors each have an enormous iron knocker, around 500 lbs apiece. All together now…”

Players: “What knockers!”

 

They meet the Norse god Freyr. Pebbles can’t help herself (or chooses not to try) and keeps hitting on the handsome god. Later, the heroes recover several artifacts, including Freyr’s long-lost sword.

Pebbles: “I grab Freyr’s sword!”

Magnetica: “I’ll bet you do.”

Illuminatus: “Just try and keep it sheathed until we get out of here, okay?”

(etcetera, etcetera…)

 

Much later…

Supersonic: “Yes! I totally peed in Set’s pool!!” :rockon:

(He did, too.)

 

 

Various quotes from other games:

 

GM: “You’re all in the bar getting roaring drunk.”

Sammy: “Oh, it’s Tuesday.”

 

Azie starts singing:

Willie: “The problem with the world is you can get blind drunk, but you can’t get deaf drunk.”

 

Context forgotten.

Weeda: “Everyone deserves a chance to be a hero.”

Rich: “Even the Hobbits?”

Karl: “Especially the Hobbits!!”

 

The Clueless Teen Queen blows her umpeeth Perception roll in a row:

“I’ve gotta hand it to you; I’ve never seen anyone’s dice stay in character that long.”

 

At the end of the worst railroad scenario I’ve ever had the misfortune to play: the GMNPC has saved the day before most of us even got to act, the base is on fire, and we’ve just been told our transportation has left without us, when another NPC jumps up and, for no clear reason, tells us (his enemies) that he knows a way out.

GM: “What do you do.”

Me: [shrug] “I follow the railroad tracks.”

Other Players: “Choo choo!”

 

 

And a couple random OOC “Overheard at the Con” quotes:

 

“They moved the vending machines to the stairwells… so gamers will never find them.”

 

Three guys standing outside the hotel catching up.

Guy #1: “I'm sorry to hear about your divorce.”

Guy #2: “Hey, it’s not your fault.”

Guy #1: “How do you know?”

Guy #3: “Um, I’ll be inside…”

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Re: Quote of the Week from my gaming group...

 

For our convention game (part 2), Thag was brave enough to play the Prince, who was supremely confident in his abilities, despite the mocking from the rest of the party.

 

We're starting combat, and he makes a word blurb before jumping into the fray. He rolls for his Acting first, rolling a three. This would've been funny enough, without the ineffective attack the rest of the players then mock him about. He tells them to shut up, then gets back in character, puts his hands on his hips, and declares, "Shut up!"

 

Later, table chatter gets out of hand, and the players prepare to ambush the Prince to bring him to his senses. Deciding whether it's a surprise attack, he says, "It's a surprise attack. I didn't even hear him say it."

 

At the tavern, said by the hero's (female) player: "The hero realizes her cleavage can't compete with beer."

 

A later task has the players rescuing a telepathic egg. It's handed off to a character unaware of this, and he hears a voice in his head. He pauses, looks up, and says, aloud, "God?"

 

Finally, the contents of the egg are revealed, and a small blue dragon head pokes out of the broken shell. Someone shouts, "Put the top back on!"

 

After fighting off several guards and most of the party is singed from mis-aimed dragon fire, and most of them have melted or burnt clothing, the party turns to the singed one holding the egg. "Is the egg okay?"

 

The Prince continues to be heckled, despite his invitation up to a beautiful woman's room, with implications that she's not really a woman. He declares, "You won't be laughing long!" after I clarify that yes, she's female. The players retort with, "Nothing long in that room, that's for sure!"

 

The evil priest has just set a seraphim on the party, with the orders to kill them all. The party priest, thinking it might listen to another priest, says, "Don't kill them all! Ha!"

 

Having realized that the evil priest is unable to be harmed so long as a music box on the desk plays, the party priest leaps for it, grabs it, and declares, "Time for the remix!"

 

The priest makes a touch attack for several dice of killing damage, prompting the player to declare, "Bad touch! Bad touch!"

 

Took us about five minutes to get back on track, considering all the priest jokes that spawned.

 

Really fun game, though. Can't wait for next year's.

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