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Quote of the Week from my gaming group...


Darren Watts

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Re: Quote of the Week from my gaming group...

 

The setting: Dragon, our 16 year old Japanese sorceror, is meeting with the evil half of a set of Japanese VIPER school girl twins in her apartment.

 

Armsman: "Make sure to bring some protection"

 

Dragon harrumphs and heads to his meeting, whereupon he is assaulted by VIPER agents and calls on the team commlink for help.

 

Armsman: "I told him to bring protection."

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Re: Quote of the Week from my gaming group...

 

Lately in our Seventh Sea game a date with another Rose and Cross Knight (Tara-Leila) had been pushed onto Jim's character.

When asked about whether he was going to further the relationship. Jim was bright enough to anwer with...

"If she is open to a relationship other than night to night."

The whole room busts up

"With a K!!"

 

~Amused~ :winkgrin:

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  • 3 weeks later...

Re: Quote of the Week from my gaming group...

 

At one point Mr. Mental had us on the ropes' date=' with one of us tossed out the window and my character trapped in a monkey cage. Powerless to get out of the cage, Mr. Mental started throwing peanuts at me and shouting, "Does the human do tricks? Would the human like a PEANUT? Does the human want a BA-NA-NA?":)[/quote']

 

Ah ... this was a line from an episode of Mystery Science Theater 3000, delivered by Kevin Murphy as Professor Bobo. If he did it in the same accent and inflection, I'd've been on the floor, too.

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Re: Quote of the Week from my gaming group...

 

"You just killed your father. Gain two Dark Side points."

 

We had something similar happen in our SW game back in 1993... Only it was more of a 'You killed your sister, after she surrendered, turned off her lightsaber and called off her troops... Give me your character sheet.'

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Re: Quote of the Week from my gaming group...

 

Epic level D&D:

Player A has a Solar with Commune at will

Player B has a half dragon/giant and has taken damage that has turned him

mostly glowing transparent, with the effect increasing when healed.

 

The party has convinced the Solar to Commune so we can ask if we've completed our mission on this plane. Player B keeps interrupting to ask player A to ask about his transformation. (He's being turned into a Celestial, and previous questions have shown that the gods of Good consider this a good thing.)

 

DM: Any other questions?

Player B: Ask if I should complete the transformation.

Player A: Will someone smack him?

 

DM: Remember, god is talking to you. You can answer whatever you like.

Player B: Will my wings grow feathers?

Player A: YES!

Player B: Hey! You answered too quickly!

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  • 2 weeks later...

Re: Quote of the Week from my gaming group...

 

From tonight's Sorcerer's Galaxy game, in which I'm running the second section of Fantasy HERO Battlegrounds with a number of changes (unfortunately, these will only make sense to people familiar with the book, but it can't be helped):

 

"Click?"

 

"Look, I found sixteen diamonds!"

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Re: Quote of the Week from my gaming group...

 

This one is along the same lines from the GURPS Firefly campaign I'm in. "We get much more done when the captain's unconscious!"

 

Our captain is a pessimist who agonizes over every decision. He spent the last session in the infirmary recovering from wounds. Meanwhile, the rest of us formulated and executed a plan, accomplishing all our goals for the evening in record time.

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Re: Quote of the Week from my gaming group...

 

Windwitch has flown above a radioactive experiment to use a Knockback attack to send him down to the ground. Unfortunately, she hasn't acted yet. He sees her and attacks and her missile defection fails. GM rolls knockback dice.

 

GM: "Wind Witch has been knocked up by the experiment!"

 

Player: "Talk about a whole new meaning to Rolling Knock Back Resistance!"

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Guest WhammeWhamme

Re: Quote of the Week from my gaming group...

 

Eh,shouldn't that be missile DEFLECTION not missile "defection"?

Talk about a Freudian slip.....

 

Missile Defection is a GREAT power!

 

C'mon... wouldn't YOU like to be able to have missiles change sides for you? :)

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Re: Quote of the Week from my gaming group...

 

Missile Defection is a GREAT power!

 

C'mon... wouldn't YOU like to be able to have missiles change sides for you? :)

 

It doesn't matter much which philosophy of life or political system the missle espouses, it's still gonna hit where it's gonna hit. :D

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Re: Quote of the Week from my gaming group...

 

PC: (In a Scotish accent) And if ye be sending me to some unsavory place, you'll be receiving a fate worse than death.

 

NPC watchman: Talking to you is a fate worse than death.

 

PC: ...

 

NPC watchman: :)

 

PC: (Mutters to himself as he's walking away) Hmm, maybe I'll let Alec come talk to you then.

 

GM: That would be a fate worse than a fate worse than death.

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Re: Quote of the Week from my gaming group...

 

A high school superheroes game, two characters (both female) get captured by the big bad guy. They manage to break out of their cells and are sneaking away when a guard spots them.

 

Guard: "Those two girls are loose!"

Rainbow: "We are not!"

Angel: "That's just a vicious rumor!"

 

;)

 

Bill.

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Re: Quote of the Week from my gaming group...

 

::Bad Joke Ahead::

 

 

Last night's M&M game. The heroes arrive at the scene of a tech theft just in time to catch the thieves exiting the building through a hole they've blasted in the sixth floor. A man is thrown from the hole; Solar Core catches him in mid-air and returns him safely to the ground. His name is Dr. Clarence Clearwater.

 

"Clarence Clearwater... is he unconscious?"

"Yeah. Why?"

"Wake him up. It'll be a Clarence Clearwater Revival!"

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Guest WhammeWhamme

Re: Quote of the Week from my gaming group...

 

Well, I started taking notes on tuesday... we're playing Dragonlance under 3rd ed rules. :). I 'line, then where it came from' form.

 

"Raistlin is not a democracy."

["We could have an entire campaign where each of you is a voice inside Raistlin's head."

(jokes about 'left, no right, no left....!')]

 

"A pine tree just wilted"

[Ray of Enfeeblement hits a tree]

 

"Apparently, dwarves are like monkeys"

[Flint ends up killing two... Sivak?... draconian spellcasters who were in the trees. While everyone else failed their climb rolls, he even leaps from one tree to the other...]

 

Oh, and something that amused me afterwards:

[sturm/Me rolls a hit, then a lot of damage, then makes the reflex save, thereby killing a Draconian and not being disarmed]

"I think I've got the hang of this"

DM: "You just know he's going to fail the next one"

[sleep spell]

[Wakes up too late to do anything else...]

Prophet, he was not. :)

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