Champions
Superpowered Roleplaying from the worlds of the comics!
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- DC Comics
- By Rich McGee,
16,500 topics in this forum
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- 5 replies
- 71 views
Hey Folks, I've got a bit of a conundrum. I'm trying to devop a female character who is kinda silver age-ish in outlook: trusting, kinda naive, optimistic, upbeat..you know the drill. Early 60's Marvel. Her rundown: 350 - 385 points 17-18 years old. Light manipulation abilties (Multipower with huge ass Flash that costs her bigtime, other Flashes that would affect Radar and other Unusual Senses...light images, invisibilty, enhanced senses maybe some absorption or forcefield type powers...I want leave enough room so that as she gains points new abilities begin to pop up at an alarming rate...maybe even an Invisible Flash against Sight...is that …
Last reply by Vigil, -
- 4 replies
- 30 views
Okay, I have no say in the company and this is as far from official as you can get, but I am curious, what rules would you change given the chance? I'll list a few: Darkness as a power is gone (Change Enviroment is now the way you do those smoke bombs, etc...) Duplication and Summoning are combined into one power (Called Summon). As a +1 you can control your summoned creature, as a -1 it can have the exact same stats as you have
Last reply by JmOz, -
Strike Force
by Guest Warrax- 10 replies
- 86 views
Anyone got a good idea where I can find a copy of this old champions book by Aaron Allston?
Last reply by Lord Liaden, -
- 7 replies
- 38 views
Comic Strip Linked Here
Last reply by Ghost who Walks, -
So my PCs have done the nearly unthinkable in a Champions Millenium City campiaign... They stopped Grond on one of his rampages and did a kindness for him by removing the circuitry in his head. (The control circuitry in his head mentioned in CKC had been crudely reprogrammed to inflict massive pain on him as a means of behaviorial control by a group I shan't name here, in case one of my players happens to read this thread) Now he will more or less do what they ask of him (Sort of like the old fable about the lion abd the mouse). It gets better...they are hiding him from the authorities and trying to "help" Grond find the people who put the mind contro…
Last reply by Ghost who Walks, -
- 7 replies
- 47 views
I am working on a character (or substitude charater) for a PBEM game. OK. I managed to fill up all the character and disadvantage points. I traded the Transform to Mindcontrol (It will take a while to break out I think) OK. Any other comments or suggestions on background or character sheet? BACKGROUND Deuit Dumas did not have a happy childhood. Since early elementary school he has been the but of jokes and teasing that he has never been able to escape. Deuit has been called Dimwit Dumb Ass by everyone but his parrents and teachers (and a few times a few teachers let a Mister Dumb Ass slip) Even with the love and support of his parents, De…
Last reply by Blue Jogger, -
- 0 replies
- 40 views
Hey all, I know this isn't about Champs, but I thought you might enjoy the article anyway. As the headline says, it's about Alex Ross...a nice little puff piece. http://www.nytimes.com/2003/10/30/garden/30ROSS.html?8dpc
Last reply by Speedball, -
- 1 reply
- 44 views
i have a martial teleporter with a MP of teleportation, he is str30 and does 8d6 with martial strike. i want him to be able to strike and manipulate things at range by way of teleported attacks one of his mp slots is streatching 6" indirect 0 end, does this allow him to use his martial abilities at range? is it legal? or should i just have 8d6eb indirect. i know telekinesis is the power for ranged manipulation but it dint feel right, ie can i do martial strike with it? thanks vorsch
Last reply by Agent Escafarc, -
- 10 replies
- 43 views
Hello all. I'm trying to write up Damien from the Omen movies. I'm currently working on the version for the first film. Essentially a normal child, but with immunity to disease(mentioned explicitly in the first film). I'm thinking a better than normal EGO and PRE as well. For the "mysterious accidents" that befall anyone who learns his secret...not sure...thinking massive amounts of Luck(what's lucky for him is not so lucky for others concept) maybe, but open to better suggestions. As for the devil dogs and the psycho nanny from hell, I may write them up as followers....or just leave them as plot devices. Any ideas for this Damien...or any of the other two "versions"?(I i…
Last reply by Sketchpad, -
Viper Agents
by JmOz- 4 replies
- 126 views
Okay when building Viper agents, as I understand it, you start with the basic agent template, add LV 1, abilities, then maybe level 2 abilities, and then Lv 3 abilities. For instance one might be a: Basic Combat Specialist--->Superhuman Combat Specialist --->Scarlet Serpent. Is this right?
Last reply by Klabautermann, -
- 11 replies
- 56 views
A very very easy question, but I'm slightly confused on part of Gravitar's build in CKC. I get her base 60 STR 0 END Telekinesis, but I don't get +40 STR TK in her multipower. Do I just add that amount to her other TK, but it now costs 6 END to use her full TK? I probably missed something in the rules on this, but I didn't find anything with a quick glance.
Last reply by Gary, -
Teleport Double Check
by Guest C_Zeree- 0 replies
- 56 views
I'm thinking of an earth elemental type super to put in a villain team. The elemental provides one method for a speedy escape. The idea is teleport all of the team, weather they be conscious or not, but they are willing, some location kilometers away by phasing through the earth. With TP you can use increased mass to TP more objects and willing traveler's, even if unconscious right? And if you tack on ranged you can teleport them without needing to touch them? So here’s the power idea: Walk the Halls of Earth: Teleportation 5", x8 Increased Mass, Safe Blind Teleport (+1/4), Megascale (1" = 1 km; +1/4), Ranged (+1/2) (50 Active Points); Only through …
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Solo game needs ideas
by Guest Celebrin- 9 replies
- 36 views
Hey there, folks. As my wife is interested in trying out gaming in an attempt to see if she will enjoy something that I do, I am considering starting out with a solo game for her using Champions. I'm going to be using my Sentra City setting, so that much I have in mind. My rogues gallery is somewhat designed for a group, though, so I know that will need a little bit of adding to (which I'm looking forward to, but I'm trying to decide what kind of super-powers, etc to give her character that will make it reasonably well-balanced for someone who will be adventuring on their own. Any suggestions would be appreciated. Darren
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- 9 replies
- 184 views
So it's come down to finally posting the ultimate system newbie question. What should I pick-up next? Physical books or electronic recommendations are welcome. Just to be clear, I'm looking to start running a game some time after the first of the year. What I currently have: 1. FREd 2. Champions 3. Champions Universe 4. Conquerors, Killers, and Crooks 5. Millenium City 6. UNTIL Superpowers DB (my most recent acquisition ) On my RADAR: 1. The Ultimate Martial Artist 2. Champions Battlegrounds 3. HERO System Resource Kit 4. Hero Designer (though I'll probably wait until 2.0 is released)
Last reply by Tae Kwon Dan, -
- 7 replies
- 56 views
I need some idea on what would go into an FBI Agent package. I know that there is a division between forensic pathologists and agents with Law degrees and those two skill area are easy enough to figure out as is Weapons fam: Small arms and Fed. Police powers. It's in the other areas I'm gray about. Any help and or useful links would be appreciated. Secondly, amyone out there use the FBI in their Champs campaigns? Any advice on the way to present and play, use in the campaign and or annecdotes are welcome.
Last reply by Redmenace, -
- 4 replies
- 78 views
Okay, here's the setup. I need to be pointed towards some useful villain stats quick. I am not good at designing badguys to bust up my PCs. They have entangles. They have teleportation, and one has invisibility. Yes, I have CKC, and nothing trips my fancy. HERE is what I'm looking for: Altered heros. YES, you heard it. The setup: Foxbat has come into possession of the Genre Gun. He shoots someone with it, and BAM, 3-4 duplicates of that person hit appears. The catch? Those duplicates are from alternate dimensions. So this could be the 'Bizarro hero'. My PCs are going to put on an investigation for the Champs to find out who is impersonating this superhero…
Last reply by Lord Liaden, -
- 10 replies
- 51 views
This is a 3 part What If. What would you do if you and your arch nemesis were transported to the dinosaur era. There are trees, big dinosaurs, little dinosaurs, mammals, fish, fresh water, volcanoes, a nice climate, everything you need to survive... What does your arch enemy do? You might have been in combat, maybe you were just walking down the street in civilian clothes. Then later on you (or your arch enemy) find that there is a race of people here living in caves eeking out an existence and occasionally getting eaten. A small tribe ready for the conquering or enslaving. (Yes I know neanderthals and T Rex did not co-exist, maybe they were transported h…
Last reply by The Watcher, -
- 33 replies
- 103 views
One evening a giant spacegoing battleship studded with weaponry, capable of holding thousands of troops, appears around our moon broadcasting messages in all known languages demanding a Champion of Earth from each gender to meet their Champion in 1 day's time or else. The Terran Champions are to stand alone on top of the tallest pyramid in Giza for pickup, the transmission ends. No communications sent are responded to. No video was included to give you an idea of their Champion. Those with KS: intergalactic races may recognize the ship as from a race similar to the Minoans, who took teens as tribute to be trained in bull dancing (gymnastics using live bulls) and be…
Last reply by zornwil, -
- 12 replies
- 151 views
THE JOKER Val CHA Cost Roll Notes20 STR 10 13- Lift 400 kg; 4d6 HTH Damage18 DEX 24 13- OCV: 6 / DCV: 618 CON 16 13-12 BODY 4 11-28 INT 26 15- PER Roll 15-20 EGO 20 13- ECV: 730 PRE 30 15- PRE Attack: 6d610 COM 0 11-7 PD 3 Total: 7 PD6 ED 2 Total: 6 ED4 SPD 12 Phases: 3, 6, 9, 128 REC 236 END 032 STUN 1Total Characteristics Cost: 150Movement: Running: 6" / 12" Swimming: 2" / 4"Cost Powers & Skills77 Tricks And Toys: Variable Power Pool (Gadget Pool), 60 base + 30 control cost; All Powers Must Be IIF Minimum (-1/4), Can Only Be Changed At Armory/base (-1/2)14 Acid Flower: RKA 1d6, Continuous (+1), Penetrating (+1/2), Uncontrolled (+1/2); 1 Charge lasting 1 Turn (…
Last reply by Susano, -
- 15 replies
- 76 views
SUPERMAN (Clark Kent) Val CHA Cost Roll Notes 35 STR 25 16- Lift: 3600 kg; 7d6 HTH Damage 20 DEX 30 13- OCV: 7 / DCV: 7 28 CON 36 15- 13 BODY 6 12- 13 INT 3 12- PER Roll 12- 13 EGO 6 12- ECV: 4 20 PRE 10 13- PRE Attack: 4d6 10 COM 0 11- 25 PD 18 Total: 25 PD (20 rPD) 20 ED 14 Total: 20 ED (20 rED) 4 SPD 10 Phases: 3, 6, 9, 12 12 REC -2 56 END 0 45 STUN 0 Total Characteristics Cost: 156 Movement: Running: 26" / 52" Superleap: 50" / 100" Swimming: 2" / 4" Cost Powers & Skills 20 Nothing Less Than A Bursting Shell Can Penetrate His Skin: Damage Resistance (20 PD/20 ED) 43 Superhuman Speed Multipower: 43 Point Pool 8 m 1) Faster Then An Express Train: Running…
Last reply by Susano, -
- 8 replies
- 50 views
I need some help with a psuedo-NPC. My sister is making up a character for my campaign as a sort of 'guest star' / recuuring role character. We're getting down to the nutznboltz here very soon, as the next game is in a couple of days. Before we sit down to get the rough draft underway, I was hoping to get some input and suggestions for what you think should go into this character t help polish it off. Here's the concept; The character is basically a cross between Gambit (of X-Men fame) and Artemis Entreri (Forgotten Realms). I only have two main stumbling blocks. First, we don't often get a chance to sit down and hash out a PC because of our schedules. And…
Last reply by Twilight, -
- 10 replies
- 48 views
On page 69 of the VIPER Sourcebook, there is a wonderful pic of VIPER Divisional Insignia (I believe by Keith "A Damn Fine Artist" Curtis). I have been through the entire book, I cannot find any reference to the Clutch Division. I know I'm missing something, can anyone help me out with a page number?
Last reply by Insaniac99, -
- 10 replies
- 87 views
I'm re-building an old character and need some help . Originally based on Winter(no flight) from Wildstorm , Backlash from Marvels New Universe , and Bishop from Marvels X-Men . Power: Missle Deflection & Refletion vs all ranged attacks , +5 OCV , Delayed Effect(1/4) , Only vs Energy Attacks(-1) . The idea is to absorb a enemies attack and release it when desired thus the DELAYED EFFECT , but it just doesn't read right to me . Suggestions Please . PS : Also had some Energy Adjustment Powers .
Last reply by TheQuestionMan, -
- 38 replies
- 123 views
You're out on patrol at night, watching the streets through binoculars (or your own supersenses if you have them) from a roof top, when you see a mugger in an alley pull out a gun and acost a passerby. Just as you're about to go down and intervene, the would be victim surprises the mugger and knocks him cold with a mean right hook to the jaw. As the mugger is sprawled on the ground unconscious, the guy picks up the gun, slips it into his coat, says something along the lines of "Thanks for the gun, pinhead", and then walks away, surprisingly nonchalant about the whole thing. How would you (or your character) react to seeing this play out?
Last reply by Tim, -
Labs!
by BlackCobra- 3 replies
- 40 views
One thing our group (previous group?) discovered was that all Labs are just skills that assist when someone is using that skill. You can wander through the skill list and make up a lab for any skill at all. Well, science labs are pretty obvious. Everyone has some idea what chemistry lab or physics lab look like, but what about a Streetwise lab? Here's some amusing "labs" to have in your base: Streetwise lab: a room full of filing cabinenets, all jammed full of contact information, blackmail info and background files on a very wide variety of folks around the campaign city. Some are probably extensive photo-copies of the police files on the same subject. If they'…
Last reply by BNakagawa,
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