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Dark Champions

Modern-day action-adventure, including vigilante crimefighting, military action, law enforcement, espionage, and more!

  1. Started by Michael Hopcroft,

    Anyone have any ideas how you would write up the new version of James Bond for Dark Champions? The most obvious result of the reboot of continuity that Casino Royale represents is that this Bond is less experienced than his predecessors and does not have nearly as potent a reputation. He also apparently has, at least at the start, a much poorer relationship with MI-6 in general and M in particular (the Brosnan Bond may have rubbed M the wrong way, but at least she respected his talent and experience -- the Daniel Craig Bond is new to the 00 ranks and viewed by M as a "blunt instrument" unsuitable for any assignment requiring subtlety, discretion or finesse). Apparently mu…

  2. Started by Flames,

    When I'm running a game like Dark Champions and the PCs are on their way to raid or protect some kind of regular residential house, I usually just think of the layout of someone's house that I know, and go with that. But now, thanks to a tip from the DLI podcast, I'm going to use the maps available for free at http://www.dreamhomesource.com. I tried it and it's really pretty cool. You can get a PDF of a house of nearly any size and shape, and very often there's a drawing of it, so you can print the drawing and hold it up during gameplay and say, "Okay, the house looks like this from the front." The floorplans are incredibly detailed, right down to fixtures and b…

    • 15 replies
    • 528 views
  3. Started by Steve,

    Now that The Ultimate Speedster is out, how would you use it to construct "Bullet Time" or Matrix-like effects? The Speed Zone seems like a cool build idea, but would it work in a Dark Champions environment for doing Bullet Time?

  4. Started by Mark Rand,

    This is an homage, more or less, to Roger Corman's Black Scorpion. Please note, this post is a long one. Twenty two-year old Keiko Nishigawa, the daughter of a wealthy Pittsburgh area man, a skilled gymnast and kunoichi and her mother, Fujiko, her teacher, sat in their Tokyo hotel room and waited for the phone call that would summon them to where their ninja clan would meet and await a decision from the kami as to who would be the new Black Scorpion. Whoever it was would become the latest in a line of female ninja that were given special powers to help them fight for justice. Finally, the call came. They straightened their kimonos and left their room. Two ho…

    • 8 replies
    • 289 views
  5. Started by Mystic G.M.,

    I have been throwing ninja at my players lately and have come up against two problems 1. they are severly under tech( the ninja) 2. and as a consequence of 1 i send several (ok 20 against 5 heros) at them at once unfortunatly overwelming them(partly player role play at falt. example: we split up some stay here and the others walk into the waiting ambush) i dont want to over tech the ninja because my players are still fleglings in my world but i would like to get out of the T.M.N.T. sentament of throwing 50 foot ninja at them. any help wold be apreciated Mystic G.M.

    • 19 replies
    • 353 views
  6. Started by Mark Rand,

    Krissie was a regular character on the first season of Acapulco H.E.A.T. and served as their computer, communications, and survielance expert. This version of Krissie is derived, somewhat, from the series. Like the Krissie in the series, she was orphaned at age 8 and spent the rest of her youth in various foster homes and is a former girl scout. This Krissie, however, is an African-American woman who wears her black hair in shoulder-length braids. This is set in my alternate version of the Marvel Universe. Since Dubya demanded that all non-housekeeping staffers be from the USAF, Krissie, being a computer expert, is in the air force. Furthur, since she was eith…

    • 0 replies
    • 145 views
  7. Started by Mark Rand,

    In movies, television, and some action fiction, we have intelligence agents acting as cat burglars. Some are actual agents while others are real cat burglars recruted by the agencies. There are, of course, good and bad points to each. A trained agent posing as a cat burglar would have gone through a security check before being hired and trained, but could easily be found out by either an enemy agency, the press, or a witchhunting congressman. A real cat burglar, forced to work for an agency, could be easily disavowed, but may be more of a security risk and may also be found out by the press or a witchhunt. A female black-bag expert for the CIA now, because…

    • 16 replies
    • 310 views
  8. Started by Shaft,

    How would you build the briefcase, pistol, and bullets that Mr Graves offers the various protagonists in the 100 Bullets comics for a Dark Champions campaign? I'm thinking a License to Kill perk bought through a 2 part focus (gun & bullets) that expires when the 100 charges are all used up is the simplest way to go. Thoughts?

    • 2 replies
    • 100 views
  9. Started by nexus,

    Surpression Fire: The character can use his guns so rapidly and so well, he can make it difficult for his opponent to risk getting a bead on his firefight, forcing them evade and take cover and take snap shots instead of aiming accurately +x DCV levels vs Ranged Attacks FOCUS: Firearm (either OAF or OIF) takes x charges per phase to maintain (limitation level varies according to number of charges used) Thoughts?

    • 40 replies
    • 741 views
  10. Started by ghost-angel,

    The Ultimate Mentalist Review on RPGNet In A Nutshell: Style: 4 Substance: 4 A thorough examination of Mentalist Characters, Campaigns and Powers for the Hero System.

    • 7 replies
    • 128 views
  11. Started by Shaft,

    "I'm Federal Agent Jack Bauer, and this is the longest write up of my life..." *** Jack Bauer Player: Kiefer Sutherland Val Char Cost 15 STR 5, 3d6 base HtH [3] 18 DEX 24, CV 7 15 CON 10 14 BODY 8 18 INT 8, Perception rolls 13- 23 EGO 26 25 PRE 13 5d6 PRE attack 16 COM 3 6 PD 3 4 ED 0 4 SPD 12 act on 3,6,9,12 8 REC 4 30 END 0 35 STUN 5 8" RUN 4 2" SWIM 0 3" LEAP 0 Characteristics Cost: 127 Cost Power 1 "We don't have time for this!": Life Support: Sleeping (only sleeps 8 hrs per week (~ 1hr/day, requires a daily EGO roll with cumulative penalty -3/4, 1 charge w/increased recovery time: 1 week -3) 6 "WHO A…

    • 2 replies
    • 150 views
  12. RPG.Net (clicky) In a nutshell: Layout: 3 (decently organized) Content: 3 (one of the worst Hero books to date, but the NPCs save it from a 2 or lower) In A Nutshell: It did a poor job of explaining the Animated Series to a complete newbie, 20 pages of actual content, 96 pages of NPCs. This was closer to a Villains book than a Genre book unforetunately. A bibliography of source material could have gone a long way to save this book. Mostly it just didn't go into enough detail on how to get the feel of the genre IMO. It comes down to, well, I just didn't like the book.

  13. Started by Maelstrom,

    Marine Corps Martial Arts Program I think the idea that you have to attain certain ranks within the Corps to attain certain ranks within the art interesting. Could this be another limitation to balance out an art? Has this been mentioned before?

  14. Started by Game Show Man,

    Rocky Balboa Player: Slyvester Stallone Val Char Cost 16 STR 6 13 DEX 9 18 CON 16 18 BODY 16 12 INT 2 16 EGO 12 13 PRE 3 12 COM 1 10 PD 9 4 ED 0 3 SPD 7 7 REC 0 36 END 0 35 STUN 0 6" RUN 0 2" SWIM 0 3" LEAP 0 Characteristics Cost: 81 Cost Power 20 Tough: Physical Damage Reduction, Resistant, 50% (30 Active Points); Requires A CON Roll (No Active Point penalty to Skill Roll; -1/4), Character Must Be Aware of Attack (-1/4) 5 Like Hitting a Piece of Iron: Damage Resistance (10 PD) Powers Cost: 25 Cost Martial Arts Maneuver Boxing 4 1) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 3 2) Clinch: 1/2 Phase, -1 OCV, -…

    • 6 replies
    • 340 views
  15. Started by TheQuestionMan,

    Crime Television Series http://en.wikipedia.org/wiki/Category:Crime_television_series Espionage Role Playing Games http://en.wikipedia.org/wiki/Category:Espionage_role-playing_games Espionage Television Series http://en.wikipedia.org/wiki/Category:Espionage_television_series Horror Television Series http://en.wikipedia.org/wiki/Category:Horror_television_series Legal Television Series http://en.wikipedia.org/wiki/Category:Legal_television_series Martial Arts Television Series http://en.wikipedia.org/wiki/Category:Martial_arts_television_series Military Television Series http://en.wikipedia.org/wiki/Category:Military_television_s…

  16. I remember reading Batman stories when he wasn't as bossy as he is, now. That's why I recently either abandoned the main DCU for other, or decided that Batman was either dead or incapacitated, or Batgirl stood in Batman's place. Either way let's me bring in a small support staff, federal liaisons and representatives, and other such stuff. Some of these also let me redesign the Batmobile and/or the Batcave. The staff would depend upon what is needed, but would probably include a technician and either Alfred or, for Batgirl, a maid. Others could include a nurse, a computer expert, and a criminalist (like someone from CSI). If Bruce is incapacitated, the s…

    • 18 replies
    • 148 views
  17. Started by Susano,

    http://thrillingwonder.blogspot.com/2006/12/mystery-photo-one-seriously-empowered.html After World War II, there was little money for defense spending while the nations of Europe rebuilt their industry and society. When there was some cash to spend, one had to be creative to stretch it as far as possible. The French probably accomplished the most astounding example of that with the ACMA Troupes Aeról Portées Mle. 56. Deployed with their airborne forces, this was essentially a militarized Vespa scooter outfitted with a 75mm recoilless rifle. Five parachutes would carry the two-man gun crew, weapon, ammunition, and two scooters safely to earth, and the men would load t…

    • 12 replies
    • 268 views
  18. Started by alexraccoon,

    http://www.hitechcj.com/sitebuildercontent/sitebuilderfiles/usarmy.guide.to.terrorism.pdf http://www.hitechcj.com/homelandsecurity/military_guide_terrorism.html there are also a number of supplements uder the main pdf Not sure if somebody's already posted this.

  19. Started by Jkeown,

    I was going to write this up as a mega-post, but the idea was so obvious to me that I felt sure it's been done before. I'm certainly not going to use it in my current DC game, as it's just too offensive to a few of my best gaming pals. Okay... Look at the Catholic calendar. Full of the dates on which saints were martyred. Our killer finds a pure soul, waits until the Feast of a given martyr and kills them in the fashion that the saint in question died. Now... I'm sure it's been done, but I couldn't find a source. Clue me in. Is it an original idea, or unintentioned plaigarism?

  20. Started by Mark Rand,

    In the TV-movie She Knows Too Much, we're introduced to the Special Operations Bureau, which is mandated to operate in undercover areas out of bounds to the CIA and FBI. In this film, the late Robert Unich plays Agent Harry Scofield, a clumsy, somewhat boring third-generation actuary who plays the picalo and finally gets the field assignment he's always wanted. Meridith Baxter plays Samantha Ann White, a high-class cat burglar parolled to him. I'm considering them as either federal liaison officers to a superhero or superhero team or as part of a team the Specoial Operations Bureau creates. Any advice would be appriciated.

    • 12 replies
    • 243 views
  21. Started by Susano,

    Part two of a possible series. Incomplete as of yet, as it is obvious Leroy needs Dirty Infighting, but I'm at work and don't have UMA handy. I also want to use DC to clean him and Jim Walker up a bit (if needed). Any thoughts? LEROY BROWN [b]Val Char Cost Roll Notes[/b] 18 STR 8 13- Lift 303.1 kg; 3 1/2d6 HTH Damage [4] 15 DEX 15 12- OCV: 5/DCV: 5 18 CON 16 13- 13 BODY 6 12- 13 INT 3 12- PER Roll 12- 10 EGO 0 11- ECV: 3 20 PRE 10 13- PRE Attack: 4d6 14 COM 2 12- 6 PD 2 Total: 6 PD (0 rPD) 5 ED 1 Total: 5 ED (0 rED) 3 SPD 5 Phases: 4, 8, 12 8 REC 0 36 END 0 31 STUN 0 [b]Total Characteristic Cost: 68 Movement:[/b] Running: 6"/12" Leaping:…

    • 22 replies
    • 451 views
  22. Started by nexus,

    Full Game Ad here

    • 0 replies
    • 123 views
  23. Started by Shaft,

    Anyone remember the old FREELancers campaign that came out for Top Secret/SI back in 1988? I'm currently using it as the setting for my Dark Champions game. The setting is that the FREELancers are street-level metahumans for hire. The FREELancers have branch offices in Seattle, Miami and Hudson City (the original TSR campaign was set in Chicago; I moved it to Seattle since I had a lot of sourcebooks about that city from my old Shadowrun campaign, and more recently, I moved it to Hudson city after seeing all the detail in the Hudson City sourcebook). The team effectively are superhuman consultants that accept contracts for policework/SuperSWAT, private security &am…

  24. Started by Shaft,

    My players have just tracked down a rogue government black op to their secret base, which is a freight container that can easily be stacked and moved with other containers on a cargo ship or a train. Last session was cliffhung with the players discovering that this mobile base is currently at the railyard near the docks in Hudson City, and that they have to move fast to get there to track down the shadow operatives before they disappear again. I expect mass violence to ensue. Does anyone have a good hex map of a rail yard that I can shamelessly rip off?

    • 12 replies
    • 263 views
  25. Started by Corven_Ren,

    I originally posted this in my Heroes & Villains Thread in the Champions forums but thought I would cross post him here. Mr. Make Believe Val Char Cost Roll Notes 15 STR 5 12- Lift 200.0kg; 3d6 [1] 18 DEX 24 13- OCV: 6/DCV: 6 15 CON 10 12- 12 BODY 4 11- 20 INT 10 13- PER Roll 13- 30 EGO 40 15- ECV: 10 15 PRE 5 12- PRE Attack: 3d6 12 COM 1 11- 3 PD 0 Total: 3 PD (0 rPD) 3 ED 0 Total: 3 ED (0 rED) 4 SPD 12 Phases: 3, 6, 9, 12 6 REC 0 30 END 0 30 STUN 2 Total Characteristic Cost: 113 Movement: Running: 6"/12" Leaping: 3"/6" Swimming: 2"/4" Cost Powers END 165 Mental Illusions 12d6 (Human class of minds), Reduced Endur…

    • 2 replies
    • 122 views

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