Dark Champions
Modern-day action-adventure, including vigilante crimefighting, military action, law enforcement, espionage, and more!
1,243 topics in this forum
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Yet another Hero book makes its way to the Online Store in PDF form, and for only $18.99 it's a steal! Just don't let the Harbinger know what you're up to.
Last reply by Ben Seeman, -
I have decided to start posting the old campaign logs of my best and longest running Dark Champions campaign The Omega Campaign. The Omega Team was a group of vigilantes that operated out of Hudson City. Most of the characters were originals with the exception of Nightstick who was adapted for use by one of the player-characters and Dancer who was a permanent NPC. (Both of these characters were taken from the Hudson City Blues sourcebook). Dancer was very useful for providing info to the players and as extra firepower on those night she was needed or a player was unable to attend. I made use of many published adventures during the course of this campaign (published b…
Last reply by Killer Shrike, -
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Just a minor question. I want to give a rifle a removable scope. If adding the scope, how would that affect it. I am thinking either CSL, or Penalty Skill level, to be added when the scope is put on to signify better aim. Or should I use a power (enhanced PER?)
Last reply by Legendsmiths, -
- 24 replies
- 440 views
The London Daily Telegraph reports that the Pentagon really is conduting expreiments on chips that can be iomplanted in the brains of soldiers to improve their performance. This seems to me an extaordinarily unethical thing to do (what do you do when the guy musters out -- take it out?), but I am wondering what the game effect of having something like that in your head would be. Not to mention the social implciations. Once you get the surgery, do you lose the option of leaving the serivce? In effect, are you now property of the government? If not, how can you ever leave the servide given the obvious danger a guy with hyper-reactions poses to the rest of society?
Last reply by Inu, -
- 3 replies
- 148 views
Just finished watching Unleashed w/ Jet Li, Morgan Freeman, and Bob Hoskins. Good Dark Champions fodder.
Last reply by Killer Shrike, -
- 19 replies
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Not sure where this question goes, but I will try here. I finally got around to watching Sin City this weekend (one of the better movies I have seen in a while, by the way). After watching I am still a little confused about the tie in of the very first part before the opening credits. Who were the 2 characters supposed to be. The one played by Josh Hartnett (?) and the woman he killed. I dont have much previous knowledge of Sin City before watching the movie. And it is perplexing me. So I was wondering if any of the more knowlegeable Sin City fandom could help out.
Last reply by Badger, -
- 4 replies
- 202 views
As in all things, I suppose this is a matter of personal preference, but would you use hit locations in DC:TAS? Dark Champions almost requires them, but DC:TAS is the "bridge" between Dark Champions & Champions. Has anyone played in a DC:TAS game? What were the results? Did it affect the flair? Sorry for all the questions, I haven't gotten to play in a long time. :-)
Last reply by Mr. Negative, -
- 12 replies
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Does anyone know what pre-FREd books had the soldier and government agent packages? I know there were soldier, ranger, special forces, SEALs, etc for soldiers, as well as FBI, Secret Service, etc. for the government but I can't find them in my older Dark Champions books. Were they printed in the books, or just in the old Heromakr software? Page numbers would be extra-helpful, but I'll settle for the books.
Last reply by Starwolf, -
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How would you guys and gals build a typical US Army Ranger? I just would like to compare what I have to other people's ideas.
Last reply by Dominique, -
- 5 replies
- 296 views
Somebody had to invent it. http://www.newscientist.com/article.ns?id=dn8180 $15 per square inch? Yeesh.
Last reply by Mad_Ernie, -
Character Build Suggestions Wanted
by Guest Suleyman Rashid- 12 replies
- 131 views
What would be the best way to build Jane Doe, a serial killer and Batman foe who studies her victims, kills them, and then becomes them, assuming their lives so completely and flawlessly that most of the victim's friends, co-workers, et. al. don't catch on without something going majorly wrong for the imposter. What sort of skills and abilities (beyond Acting and Disguise... or perhaps Shapeshifting would be more appropriate) would such a character need to be effective?
Last reply by Pogo, -
- 6 replies
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I've recently seen a few episodes of the CBS drana Numbers and have been wondering what kind of use the series' concepts could be in a police-based Dark Champions campaign. The series involved an FBI agent who is frequently put on high-profile and rather puzzling cases, ranging from celebrity stalkings to brazen robberies linked to kidnappings. And the agent, although he isn't stupid, is frequently in over his head when it comes to the cleverness of the felons he is trying to track down. Luckily he can get the help of his brother -- a math professor at a local univeristy (I'm thinking UCLA, since the show seems to be set in los Angeles) who has already been doing con…
Last reply by Pogo, -
- 3 replies
- 117 views
Are local and federal government liaison officers reasonable in a Dark Champions: The Animated Series campaign? If so, what would be a reasonable background for each?
Last reply by Edsel, -
- 9 replies
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Wanted Dead or Alive You are a mutant. You weren’t born this way; you are a victim of a government manufactured virus that attacked your DNA. The CDC reported that over 250,000 people died from this virus, you were one of the “lucky†ones. Unfortunately the population at large fears you. The church, under the direction of Cardinal Sin, has declared you an abomination and that you must be destroyed and they will use any holy relic in their possession to complete this task. The Governments of the world want you in their arsenal at any cost, if they cant have you alive, they will gladly take you dead so the can dissect you and find out what makes you tick…
Last reply by MisterBaldy, -
- 1 reply
- 169 views
I just wanted to say that this looks like an excellent little adventure. I will definately be using it in my Dark Champions campaign. It has just enough detail in it to make it easy on the GM and still fit into about any existing campaign. I really hope that there will be some more DC adventures of this type made available.
Last reply by Steve Long, -
- 30 replies
- 444 views
The Network 12 weeks ago, a total of six thousand pods were shot from an alien craft orbiting modern day Earth. The trigectory of these pods specifically targeted major military institutions in all corners of the globe. The craters from the impact themselves were enough to completely disrupt modern military capabilities. But the pods which all survived impact opened and hostile aliens began attacking and destroying the military forces at these bases. Most island countries are left untouched. Japan and England have but a single pod each to contend with. Shortly after the invasion begins, all satellites are destroyed. 11 weeks ago, most military heavy countries…
Last reply by ThothAmon, -
- 10 replies
- 141 views
Can anyone point to some good information resources on leading edge Modern High-Tech Bows and Crossbows, one that compares them to traditional ones and hopefully even modern firearms? Hero System stats would be a nice bonus but real world articles would be great too. Thanks!
Last reply by Barton, -
- 3 replies
- 232 views
I am preparing to start a Dark Champions game and want to use sectional body armor. The Dark Champions book references the Activation roll, but does not reference the specific locations covered. The main rulebook references specific locations covered associated with certain Activation rolls. 11- equates to a helmet without a face plate and a vest that does not cover the shoulders. 14- equates to a helmet with a face plate, jacket with sleeves (but no gloves), pants and armored boots (that somehow leave part of the leg exposed). Am I reading this right? Does anyone have a listing of sectional Dark Champions body armor by pieces with the locations covered…
Last reply by Rhino, -
- 4 replies
- 209 views
In honor of the show's season premiere tonight (and in light of the fact that I haven't done any character conversions recently), I decided to bring to you my adaptation of of Law and Order: Special Victims Unit heroine (and uber-hottie) Olivia Benson. Benson has a dark past: her father was a serial rapist who attacked both her and her mother. It was these acts that prompted her to join the volunteer Special Victims Unit of the NYPD, where she was partnered with ex-U.S. Marine Elliot Stabler (whom I'll do a write-up for later). She is known to sympathize with the victims she meets, even to the point of actively involving herself in their lives. She has even offered hersel…
Last reply by rayoman, -
- 5 replies
- 241 views
Anyways, anybody gave it any though about how and who Card Shark would add to his group? I have. And hear is my list. I also want to see your list (or, baring that, your reaction to my list). The Pocket Suit: A group of 13 people, all cops, judges, and such who are bought and paid for by Card Shark himself. All of them have a card rank, and can be contacted by mailing them a card (which is blank except for there number/letter, and placed inside an extra envelope, a "pocket" as it was). Basicly, this repersents cheating, "having a card in your pocket". Muligan: When someone within the Card Shark orginzation needs to be killed (because in order to save his own hid…
Last reply by ThothAmon, -
- 7 replies
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Does anyone have either of these books? And just how good are they? I'm looking more at Hudson City right now (I *usually* do Champions, but I'm wondering if a 'normals in the superhumans universe' story/adventure might not make for a welcome change of pace), and the big HC _is_ a part of the 'official' universe as I recall. And what about Predators? Just what sort of crooks does it concentrate on -- realistic gangsters and killers, Batman style wackos, or Sin City/noir style somewhat weirded out sorts?
Last reply by Edsel, -
- 17 replies
- 175 views
While the network was a great idea, I've decided that it isn't broad enough of a topic to garner the attention necessary to put it on Aldaric Gaming (for now). Because I needed something to put up there and I wanted a Dark Champions game, I have decided to create an Illuminati campaign setting. The campaign setting puts players in a world where not one but three illumanti groups exist, struggling to expand their power base to cover the entire world. Group 1 has existed for thousands of years. The group is countrolled by a certain number of wealth, powerful councilmen. When they die, their heir becomes their successor. Group 2 was created in the late 1940…
Last reply by StGrimblefig, -
- 3 replies
- 124 views
Hi, I am searching for immediate 'ready to use' adventures / campaigns for Dark Champions (I own Dark Champions, Hudson City and Predators). Preferable with enough detail (including maps) to avoid a lenghty preparation phase. I am willing to convert from other systems to the Hero System. It is the detailed plotline / content which is important.
Last reply by SFeanor, -
- 11 replies
- 179 views
Not that the attached is remarkable in any way for its complexity, but a good gritty street type adventure will sometimes require folks getting into, out of, on top of and through subway cars. To wit:
Last reply by Publius, -
- 24 replies
- 338 views
I'm curious what comic/graphic novels people feel capture some of the Hudson City "flavor". I've never been into reading comics having only read DC Comic's "The Watchmen". I'm looking for some suggestions on titles that might serve to get a GM in the Dark Champions/Hudson City mood. I assume Gotham would serve as a good source of inspiration but I have a tough time deciding which comic/graphic novel set in Gotham would cover the less "superhero" aspects of the city just from the listings on DC Comics website. Any suggestions?
Last reply by Jhamin,
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